public LevelClass(int _winScore, int _turns, int _fieldSize, int ballTypes) { scoreForWin = _winScore; score = 0; //turns = _turns; currentStep = _turns; fieldSize = _fieldSize; field = FieldGenerator.InitialFieldGeneration(fieldSize, ballTypes); }
public void MainCheck() { Field field = FieldGenerator.InitialFieldGeneration(15, 6); int a = 0; for (int i = 0; i < 15; i++) { for (int j = 0; j < 15; j++) { if (field.grid[i, j].type == -1) { a += 1; } } } Assert.AreEqual(0, a); }