示例#1
0
        public static bool PatchFermenter(Fermenter fermenter, ref string hoverText)
        {
            switch (fermenter.GetStatus())
            {
            case Fermenter.Status.Fermenting:
                string contentName = fermenter.GetContentName();
                if (fermenter.m_exposed) // Why do we need to re-check? Ain't Fermenter.Status.Exposed enough? - Wack original code.
                {
                    hoverText = Localization.instance.Localize(fermenter.m_name + " ( " + contentName + ", $piece_fermenter_exposed )");
                    return(false);
                }
                string time = Main.timeLeftStyleFermenter.Value == 1 ?
                              $"{fermenter.GetFermentationTime() / fermenter.m_fermentationDuration:P0}" :
                              Helpers.TimeString(fermenter.m_fermentationDuration - fermenter.GetFermentationTime());

                hoverText = Localization.instance.Localize($"{contentName}\n$piece_fermenter_fermenting: {time}");
                return(false);

            case Fermenter.Status.Ready:
                string contentName2 = fermenter.GetContentName();
                hoverText = Localization.instance.Localize($"{fermenter.m_name}, $piece_fermenter_ready \n{contentName2}\n[<color=yellow><b>$KEY_Use</b></color>] $piece_fermenter_tap");
                return(false);

            default:
                return(true);
            }
        }
示例#2
0
        private static void AddItemFromNearbyChests(Fermenter __instance)
        {
            if (!Configuration.Current.Fermenter.autoFuel || __instance.GetStatus() != Fermenter.Status.Empty || !__instance.m_nview.IsOwner())
            {
                return;
            }

            Stopwatch delta = GameObjectAssistant.GetStopwatch(__instance.gameObject);

            if (!delta.IsRunning || delta.ElapsedMilliseconds > 1000)
            {
                List <Container> nearbyChests = InventoryAssistant.GetNearbyChests(__instance.gameObject, Configuration.Current.Fermenter.autoRange, !Configuration.Current.Fermenter.ignorePrivateAreaCheck);
                foreach (Container c in nearbyChests)
                {
                    ItemDrop.ItemData item = __instance.FindCookableItem(c.GetInventory());
                    if (item != null)
                    {
                        if (InventoryAssistant.RemoveItemFromChest(c, item) == 0)
                        {
                            continue;
                        }

                        __instance.m_nview.InvokeRPC("AddItem", new object[] { item.m_dropPrefab.name });
                        ZLog.Log("Added " + item.m_shared.m_name + " to " + __instance.m_name);
                        break;
                    }
                }
                delta.Restart();
            }
        }
示例#3
0
        private static bool Prefix(ref Fermenter __instance, ref string __result)
        {
            if (!Configuration.Current.Fermenter.IsEnabled || !Configuration.Current.Fermenter.showFermenterDuration)
            {
                return(true);
            }

            if (!PrivateArea.CheckAccess(__instance.transform.position, 0f, false))
            {
                __result = Localization.instance.Localize(__instance.m_name + "\n$piece_noaccess");
                return(false);
            }
            switch (__instance.GetStatus())
            {
            case Fermenter.Status.Empty:
                __result = Localization.instance.Localize(__instance.m_name + " ( $piece_container_empty )\n[<color=yellow><b>$KEY_Use</b></color>] $piece_fermenter_add");
                return(false);

            case Fermenter.Status.Fermenting:
            {
                string contentName = __instance.GetContentName();

                if (__instance.m_exposed)
                {
                    __result = Localization.instance.Localize(__instance.m_name + " ( " + contentName + ", $piece_fermenter_exposed )");
                    return(false);
                }

                double durationUntilDone = (double)__instance.m_fermentationDuration - __instance.GetFermentationTime();

                string info = "";

                int minutes = (int)durationUntilDone / 60;

                if (((int)durationUntilDone) >= 120)
                {
                    info = minutes + " minutes";
                }
                else
                {
                    info = (int)durationUntilDone + " seconds";
                }

                __result = Localization.instance.Localize(__instance.m_name + " ( " + contentName + ", $piece_fermenter_fermenting )") + " (" + info + ")";
                return(false);
            }

            case Fermenter.Status.Ready:
            {
                string contentName2 = __instance.GetContentName();
                __result = Localization.instance.Localize(__instance.m_name + " ( " + contentName2 + ", $piece_fermenter_ready )\n[<color=yellow><b>$KEY_Use</b></color>] $piece_fermenter_tap");
                return(false);
            }
            }
            __result = __instance.m_name;

            return(false);
        }
示例#4
0
        public static string FermenterGetHoverText_Patch(string __result, Fermenter __instance)
        {
            if (__instance == null)
            {
                return(__result);
            }

            if (showPercentage.Value && __instance.GetStatus() == Fermenter.Status.Fermenting)
            {
                string replaceString = Localization.instance.Localize("$piece_fermenter_fermenting");
                double percentage    = __instance.GetFermentationTime() / __instance.m_fermentationDuration * 100;
                string colour        = GetColour(percentage);

                string newString = $"<color={colour}>{decimal.Round((decimal)percentage, showPercentageDecimal.Value, MidpointRounding.AwayFromZero)}%</color>";

                return(__result.Replace(replaceString, newString));
            }

            return(__result);
        }