private void Update() { float num = humanPt / humanPtMax; float num2 = titanPt / titanPtMax; if (!base.photonView.isMine) { humanCyc.transform.localScale = new Vector3(num, num, 1f); titanCyc.transform.localScale = new Vector3(num2, num2, 1f); syncTimer += Time.deltaTime; if (syncTimer > syncInterval) { syncTimer = 0f; checkIfBeingCapture(); } return; } switch (state) { case CheckPointState.None: if (playerOn && !titanOn) { humanGetsPoint(); titanLosePoint(); } else if (titanOn && !playerOn) { titanGetsPoint(); humanLosePoint(); } else { humanLosePoint(); titanLosePoint(); } break; case CheckPointState.Human: if (titanOn && !playerOn) { titanGetsPoint(); } else { titanLosePoint(); } getPtsTimer += Time.deltaTime; if (getPtsTimer > getPtsInterval) { getPtsTimer = 0f; if (!isBase) { fengGame.PVPhumanScore++; } fengGame.CheckPvPPoints(); } break; case CheckPointState.Titan: if (playerOn && !titanOn) { humanGetsPoint(); } else { humanLosePoint(); } getPtsTimer += Time.deltaTime; if (getPtsTimer > getPtsInterval) { getPtsTimer = 0f; if (!isBase) { fengGame.PVPtitanScore++; } fengGame.CheckPvPPoints(); } spawnTitanTimer += Time.deltaTime; if (spawnTitanTimer > titanInterval) { spawnTitanTimer = 0f; if (FengGameManagerMKII.Level.Map == "The City I") { if (GameObject.FindGameObjectsWithTag("titan").Length < 12) { NewTitan(); } } else if (GameObject.FindGameObjectsWithTag("titan").Length < 20) { NewTitan(); } } break; } syncTimer += Time.deltaTime; if (syncTimer > syncInterval) { syncTimer = 0f; checkIfBeingCapture(); SyncPoints(); } num = humanPt / humanPtMax; num2 = titanPt / titanPtMax; humanCyc.transform.localScale = new Vector3(num, num, 1f); titanCyc.transform.localScale = new Vector3(num2, num2, 1f); }
private void Update() { float humanPercent = humanPt / humanPtMax; float titanPercent = titanPt / titanPtMax; humanCyc.transform.localScale = new Vector3(humanPercent, humanPercent, 1f); titanCyc.transform.localScale = new Vector3(titanPercent, titanPercent, 1f); syncTimer += Time.deltaTime; if (!base.photonView.isMine) { if (syncTimer > syncInterval) { syncTimer = 0f; CheckIfBeingCaptured(); } return; } float lastHumanPt = humanPt; float lastTitanPt = titanPt; switch (state) { case CheckPointState.None: if (playerOn && !titanOn) { humanGetsPoint(); titanLosePoint(); } else if (titanOn && !playerOn) { titanGetsPoint(); humanLosePoint(); } else { humanLosePoint(); titanLosePoint(); } break; case CheckPointState.Human: if (titanOn && !playerOn) { titanGetsPoint(); } else { titanLosePoint(); } getPtsTimer += Time.deltaTime; if (getPtsTimer > getPtsInterval) { getPtsTimer = 0f; if (!isBase) { fengGame.PVPhumanScore++; } fengGame.CheckPvPPoints(); } break; case CheckPointState.Titan: if (playerOn && !titanOn) { humanGetsPoint(); } else { humanLosePoint(); } getPtsTimer += Time.deltaTime; if (getPtsTimer > getPtsInterval) { getPtsTimer = 0f; if (!isBase) { fengGame.PVPtitanScore++; } fengGame.CheckPvPPoints(); } spawnTitanTimer += Time.deltaTime; if (spawnTitanTimer > titanInterval) { spawnTitanTimer = 0f; if (FengGameManagerMKII.Level.Map == "The City I") { if (FengGameManagerMKII.Instance.AllTitans.Count < 12) { NewTitan(); } } else if (FengGameManagerMKII.Instance.AllTitans.Count < 20) { NewTitan(); } } break; } if (syncTimer > syncInterval) { syncTimer = 0f; CheckIfBeingCaptured(); if (lastHumanPt != humanPt) { base.photonView.RPC("changeHumanPt", PhotonTargets.Others, humanPt); } if (lastTitanPt != titanPt) { base.photonView.RPC("changeTitanPt", PhotonTargets.Others, titanPt); } } }