//创建窗口 public static void create() { #if CLUSTER_ENABLE if (instance == null) { instance = (FduConsoleWindow)EditorWindow.GetWindowWithRect(typeof(FduConsoleWindow), windowRect, false, "Cluster Console"); initSubwindowInstance(); instance.subwindows[instance.curSubWindowIndex].OnEnter(); instance.Show(); } #else EditorUtility.DisplayDialog("FduClusterTool", "Cluster is disabled", "OK"); #endif }
static void getConsoleWindow() { FduConsoleWindow.create(); }