public static void Initialize() { Array.Clear(ActiveGroups, 0, ActiveGroups.Length); ActiveGroupPeakCount = 0; ActiveGroupOpenSlots.FastClear(); InactiveGroups.FastClear(); }
public static void Initialize() { InstanceManagers.Clear(); GlobalAgentActive.Clear(); OpenGlobalIDs.FastClear(); PeakGlobalID = 0; foreach (FastStack <RTSAgent> cache in CachedAgents.Values) { for (int j = 0; j < cache.Count; j++) { cache.innerArray[j].SessionReset(); } } }
static void ResetVars() { for (int i = 0; i < PeakCount; i++) { SimObjects[i] = null; } DynamicSimObjects.FastClear(); Raycaster._Version = 0; PeakCount = 0; CachedIDs.FastClear(); CollisionPair.CurrentCollisionPair = null; PeakCount = 0; AssimilatedCount = 0; Partition.Initialize(); RanCollisionPairs.FastClear(); InactiveCollisionPairs.FastClear(); _positionCycler = 0; }
private AgentController(AllegianceType defaultAllegiance, string controllerName) { if (InstanceManagers.Count > byte.MaxValue) { throw new System.Exception("Cannot have more than 256 AgentControllers"); } OpenLocalIDs.FastClear(); PeakLocalID = 0; ControllerID = (byte)InstanceManagers.Count; ControllerName = controllerName; DefaultAllegiance = defaultAllegiance; for (int i = 0; i < InstanceManagers.Count; i++) { this.SetAllegiance(InstanceManagers[i], AllegianceType.Neutral); } InstanceManagers.Add(this); UpdateDiplomacy(this); this.SetAllegiance(this, AllegianceType.Friendly); }