private static void Game_OnStart(EventArgs args) { Menu = MainMenu.AddMenu("Gangplank", "g******g"); Menu.AddGroupLabel("Gangplank, You Are A Pirate!"); Menu.AddLabel("Yarr Harr Fiddle me D, Being a Pirate is all that you need!"); Menu.AddLabel("Do what you want cause a pirate is free!"); Menu.AddLabel("You are a pirate!"); ComboMenu = Menu.AddSubMenu("Combo Settings", "comboSettings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q on Enemies")); ComboMenu.Add("useQBarrels", new CheckBox("Use Q on Barrels")); ComboMenu.AddLabel("E Settings"); ComboMenu.Add("useE", new CheckBox("Use Barrels")); ComboMenu.Add("useEMaxChain", new Slider("Max Barrel Chain", 3, 1, 3)); HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q on Enemies")); HarassMenu.Add("useQBarrelsHarass", new CheckBox("Use Q on Barrels")); HarassMenu.AddLabel("E Settings"); HarassMenu.Add("useEHarass", new CheckBox("Use Barrels")); HarassMenu.Add("useEMaxChainHarass", new Slider("Max Barrel Chain", 3, 1, 3)); FarmingMenu = Menu.AddSubMenu("Farming Settings", "farmsettings"); FarmingMenu.AddGroupLabel("Farming Settings"); FarmingMenu.AddSeparator(); FarmingMenu.AddGroupLabel("Last Hit Settings"); FarmingMenu.Add("useQLastHit", new CheckBox("Use Q Execute")); FarmingMenu.AddGroupLabel("WaveClear Settings"); FarmingMenu.Add("useQWaveClear", new CheckBox("Use Q Execute")); FarmingMenu.AddLabel("Barrel Settings"); FarmingMenu.Add("useEWaveClear", new CheckBox("Use E")); FarmingMenu.Add("useEWaveClearMin", new Slider("E Min Units", 3, 1, 8)); FarmingMenu.Add("useEQKill", new CheckBox("Use Q on Barrel with Min Killable units")); FarmingMenu.Add("useEQKillMin", new Slider("Min Units", 2, 1, 8)); HealingMenu = Menu.AddSubMenu("Healing Settings", "healSettings"); HealingMenu.AddGroupLabel("Healing Settings"); HealingMenu.Add("enableHeal", new CheckBox("Heal with W")); HealingMenu.Add("healMin", new Slider("Min % HP for Heal", 20, 1)); HealingMenu.AddLabel("CC To Heal on"); HealingMenu.Add("healStun", new CheckBox("Stun", false)); HealingMenu.Add("healRoot", new CheckBox("Root", false)); DrawingMenu = Menu.AddSubMenu("Drawing Settings", "drawSettings"); DrawingMenu.AddGroupLabel("Drawing Settings"); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range", false)); DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false)); DrawingMenu.Add("drawKillable", new CheckBox("Draw Killable Barrels", false)); DrawingMenu.Add("drawUnKillable", new CheckBox("Draw Un-Killable Barrels", false)); BarrelManager.Init(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo mode settings for Kog'Maw addon"); ComboMenu.AddLabel("Caustic Spittle (Q) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Void Ooze (E) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseEVsGapclosers", new CheckBox("Use E against gapclosers")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("Living Artillery (R) settings :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseROnlyToKs", new CheckBox("Use R only to kill steal")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RHitChancePercent", new Slider("R hitchance percent : {0}", 60)); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RAllowedStacks", new Slider("Allowed stacks amount to use", 2, 0, 10)); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RMaxHealth", new Slider("Minimum enemy health percent to cast R", 60)); ComboMenu.AddSeparator(2); ComboMenu.AddLabel( "Minimum health percent to cast R on target. If use R only to kill steal is selected this opction will\nbe ignored."); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass mode settings for Kog'Maw addon"); HarassMenu.AddLabel("Caustic Spittle (Q) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseQ", new CheckBox("Use Q")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseW", new Slider("Min mana percentage ({0}%) to use W", 40, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("Living Artillery (R) settings :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR", new CheckBox("Use R")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.RAllowedStacks", new Slider("Allowed stacks amount to use", 2, 0, 10)); HarassMenu.AddLabel("Use R on :"); foreach (var aiHeroClient in EntityManager.Heroes.Enemies) { HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR." + aiHeroClient.Hero, new CheckBox(aiHeroClient.Hero.ToString())); } FarmingMenu = MenuManager.Menu.AddSubMenu("Farm"); FarmingMenu.AddGroupLabel("Farm settings for Kog'Maw addon"); FarmingMenu.AddLabel("Caustic Spittle (Q) settings :"); FarmingMenu.Add("Plugins.KogMaw.FarmingMenu.UseQOnUnkillableMinion", new CheckBox("Use Q on unkillable minion")); MenuManager.BuildAntiGapcloserMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawings settings for Kog'Maw addon"); DrawingsMenu.AddLabel("Basic settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("Draw spell ranges only when they are ready")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawInfos", new CheckBox("Draw infos")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Caustic Spittle (Q) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQ", new CheckBox("Draw Q", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Bio-Arcane Barrage (W) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawW", new CheckBox("Draw W")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Void Ooze (E) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawE", new CheckBox("Draw E", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Living Artillery (R) settings :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawR", new CheckBox("Draw R")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); }
protected override void CreateMenu() { ComboMenu = MenuManager.Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("大嘴 连招 设置"); ComboMenu.AddLabel("Q 设置 :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseQ", new CheckBox("Use Q")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("W 设置 :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseW", new CheckBox("Use W")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("E 设置 :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseE", new CheckBox("Use E")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseEVsGapclosers", new CheckBox("使用E反突进")); ComboMenu.AddSeparator(5); ComboMenu.AddLabel("R 设置 :"); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseR", new CheckBox("Use R")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseROnlyToKs", new CheckBox("仅抢人头使用R")); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RHitChancePercent", new Slider("R 命中率 : {0}", 60)); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RAllowedStacks", new Slider("允许使用的数量", 2, 0, 10)); ComboMenu.Add("Plugins.KogMaw.ComboMenu.RMaxHealth", new Slider("使用R对敌人最低血量百分比", 60)); ComboMenu.AddSeparator(2); ComboMenu.AddLabel( "使用R对目标最低血量百分比. 如果仅对抢人头使用R 该选项将被忽略."); ComboMenu.AddSeparator(5); HarassMenu = MenuManager.Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("大嘴 骚扰 设置"); HarassMenu.AddLabel("Q 设置 :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseQ", new CheckBox("Use Q")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 80, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("W 设置 :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseW", new CheckBox("Use W")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseW", new Slider("最小蓝 百分比 ({0}%) 使用W", 40, 1)); HarassMenu.AddSeparator(5); HarassMenu.AddLabel("R 设置 :"); HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR", new CheckBox("Use R")); HarassMenu.Add("Plugins.KogMaw.HarassMenu.RAllowedStacks", new Slider("允许使用的数量", 2, 0, 10)); HarassMenu.AddLabel("小妹妹汉化 !"); foreach (var aiHeroClient in EntityManager.Heroes.Enemies) { HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR." + aiHeroClient.Hero, new CheckBox(aiHeroClient.Hero.ToString())); } FarmingMenu = MenuManager.Menu.AddSubMenu("Farm"); FarmingMenu.AddGroupLabel("大嘴 发育 设置"); FarmingMenu.AddLabel("Q 设置 :"); FarmingMenu.Add("Plugins.KogMaw.FarmingMenu.UseQOnUnkillableMinion", new CheckBox("使用Q对杀不死的小兵")); MenuManager.BuildAntiGapcloserMenu(); DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("大嘴 线圈 设置"); DrawingsMenu.AddLabel("基本设置 :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawSpellRangesWhenReady", new CheckBox("只在技能准备好的时候画出线圈")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawInfos", new CheckBox("画出信息")); DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("Q 设置 :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQ", new CheckBox("Q线圈", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("W 设置 :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawW", new CheckBox("W线圈")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("E 设置 :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawE", new CheckBox("E线圈", false)); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); DrawingsMenu.AddLabel("R 设置 :"); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawR", new CheckBox("R线圈")); DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) => { if (!b.NewValue) { return; } ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine); a.CurrentValue = false; }; DrawingsMenu.AddSeparator(5); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.TahmKench) { return; } QSpell = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, 100, 2000, 75); WSpellSwallow = new Spell.Targeted(SpellSlot.W, 250); WSpellSpit = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Linear, 100, 900, 75); ESpell = new Spell.Active(SpellSlot.E); Menu = MainMenu.AddMenu("Kench Unbenched", "kbswag"); Menu.AddGroupLabel("Kench Unbenched"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenuKench"); ComboMenu.AddGroupLabel("Combo Ayarları"); ComboMenu.Add("Combo.Q", new CheckBox("Kullan Q")); ComboMenu.Add("Combo.QOnlyStun", new CheckBox("Q sadece stunluysa / AA dışındaysa")); ComboMenu.Add("Combo.W.Enemy", new CheckBox("W düşmana")); ComboMenu.Add("Combo.W.Minion", new CheckBox("W ile minyon fırlat")); ComboMenu.Add("Combo.E", new CheckBox("Kullan E")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenuKench"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("Harass.Q", new CheckBox("Kullan Q")); HarassMenu.Add("Harass.W.Enemy", new CheckBox("W düşmana Kullan")); HarassMenu.Add("Harass.W.Minion", new CheckBox("W ile minyon fırlat")); HarassMenu.Add("Harass.E", new CheckBox("Kullan E")); FarmingMenu = Menu.AddSubMenu("Farm Menu", "farmmenuKench"); FarmingMenu.AddGroupLabel("Farm Ayarları"); FarmingMenu.AddLabel("Son Vuruş Ayarları"); FarmingMenu.Add("LastHit.Q", new CheckBox("Kullan Q")); FarmingMenu.AddLabel("Lanetemizleme Ayarları"); FarmingMenu.Add("WaveClear.Q", new CheckBox("Kullan Q")); FarmingMenu.AddLabel("Orman Ayarları"); FarmingMenu.Add("Jungle.Q", new CheckBox("Kullan Q")); KenchSaver.Initialize(); KillStealMenu = Menu.AddSubMenu("KillSteal Menu"); KillStealMenu.AddGroupLabel("Kill Çalma Ayarları"); KillStealMenu.Add("KillSteal.Q", new CheckBox("Kullan Q")); KillStealMenu.Add("KillSteal.W.Swallow", new CheckBox("W ile yut")); KillStealMenu.Add("KillSteal.W.Spit", new CheckBox("W ile yutup fırlat")); DrawMenu = Menu.AddSubMenu("Draw Menu", "drawMenuKench"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Draw.Q", new CheckBox("Göster Q")); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.W", new CheckBox("Göster W")); DrawMenu.AddColourItem("Draw.W.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Göster E")); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Gösterge Kapatma"); DrawMenu.AddColourItem("Draw.OFF"); Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnProcessSpellCast += KenchCheckManager.Obj_AI_Base_OnProcessSpellCast; Game.OnTick += Game_OnTick; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.TahmKench) { return; } Menu = MainMenu.AddMenu("BenchTheKench", "kbswag"); Menu.AddGroupLabel("BenchTheKench"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenuKench"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Combo.Q", new CheckBox("Use Q")); ComboMenu.Add("Combo.QOnlyStun", new CheckBox("Use Q Only Stun / Out of AA")); ComboMenu.Add("Combo.W.Enemy", new CheckBox("Use W on Enemy")); ComboMenu.Add("Combo.W.Minion", new CheckBox("Use W on Minions to Spit")); ComboMenu.Add("Combo.E", new CheckBox("Use E")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenuKench"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Harass.Q", new CheckBox("Use Q")); HarassMenu.Add("Harass.W.Enemy", new CheckBox("Use W on Enemy")); HarassMenu.Add("Harass.W.Minion", new CheckBox("Use W on Minions to Spit")); HarassMenu.Add("Harass.E", new CheckBox("Use E")); FarmingMenu = Menu.AddSubMenu("Farm Menu", "farmmenuKench"); FarmingMenu.AddGroupLabel("Farm Settings"); FarmingMenu.AddLabel("LastHit Settings"); FarmingMenu.Add("LastHit.Q", new CheckBox("Use Q")); FarmingMenu.AddLabel("WaveClear Settings"); FarmingMenu.Add("WaveClear.Q", new CheckBox("Use Q")); FarmingMenu.AddLabel("Jungle Settings"); FarmingMenu.Add("Jungle.Q", new CheckBox("Use Q")); KenchSaver.Initialize(); KillStealMenu = Menu.AddSubMenu("KillSteal Menu"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("KillSteal.Q", new CheckBox("Use Q")); KillStealMenu.Add("KillSteal.W.Swallow", new CheckBox("Use W Swallow")); KillStealMenu.Add("KillSteal.W.Spit", new CheckBox("Use W Swallow/Spit")); DrawMenu = Menu.AddSubMenu("Draw Menu", "drawMenuKench"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q")); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.W", new CheckBox("Draw W")); DrawMenu.AddColourItem("Draw.W.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E")); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Off CD Colour"); DrawMenu.AddColourItem("Draw.OFF"); Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnProcessSpellCast += KenchCheckManager.Obj_AI_Base_OnProcessSpellCast; Game.OnTick += Game_OnTick; }