コード例 #1
0
        private static void Game_OnStart(EventArgs args)
        {
            Menu = MainMenu.AddMenu("Gangplank", "g******g");
            Menu.AddGroupLabel("Gangplank, You Are A Pirate!");
            Menu.AddLabel("Yarr Harr Fiddle me D, Being a Pirate is all that you need!");
            Menu.AddLabel("Do what you want cause a pirate is free!");
            Menu.AddLabel("You are a pirate!");

            ComboMenu = Menu.AddSubMenu("Combo Settings", "comboSettings");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddLabel("Q Settings");
            ComboMenu.Add("useQCombo", new CheckBox("Use Q on Enemies"));
            ComboMenu.Add("useQBarrels", new CheckBox("Use Q on Barrels"));
            ComboMenu.AddLabel("E Settings");
            ComboMenu.Add("useE", new CheckBox("Use Barrels"));
            ComboMenu.Add("useEMaxChain", new Slider("Max Barrel Chain", 3, 1, 3));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddLabel("Q Settings");
            HarassMenu.Add("useQHarass", new CheckBox("Use Q on Enemies"));
            HarassMenu.Add("useQBarrelsHarass", new CheckBox("Use Q on Barrels"));
            HarassMenu.AddLabel("E Settings");
            HarassMenu.Add("useEHarass", new CheckBox("Use Barrels"));
            HarassMenu.Add("useEMaxChainHarass", new Slider("Max Barrel Chain", 3, 1, 3));

            FarmingMenu = Menu.AddSubMenu("Farming Settings", "farmsettings");
            FarmingMenu.AddGroupLabel("Farming Settings");
            FarmingMenu.AddSeparator();
            FarmingMenu.AddGroupLabel("Last Hit Settings");
            FarmingMenu.Add("useQLastHit", new CheckBox("Use Q Execute"));

            FarmingMenu.AddGroupLabel("WaveClear Settings");
            FarmingMenu.Add("useQWaveClear", new CheckBox("Use Q Execute"));
            FarmingMenu.AddLabel("Barrel Settings");
            FarmingMenu.Add("useEWaveClear", new CheckBox("Use E"));
            FarmingMenu.Add("useEWaveClearMin", new Slider("E Min Units", 3, 1, 8));
            FarmingMenu.Add("useEQKill", new CheckBox("Use Q on Barrel with Min Killable units"));
            FarmingMenu.Add("useEQKillMin", new Slider("Min Units", 2, 1, 8));

            HealingMenu = Menu.AddSubMenu("Healing Settings", "healSettings");
            HealingMenu.AddGroupLabel("Healing Settings");
            HealingMenu.Add("enableHeal", new CheckBox("Heal with W"));
            HealingMenu.Add("healMin", new Slider("Min % HP for Heal", 20, 1));
            HealingMenu.AddLabel("CC To Heal on");
            HealingMenu.Add("healStun", new CheckBox("Stun", false));
            HealingMenu.Add("healRoot", new CheckBox("Root", false));

            DrawingMenu = Menu.AddSubMenu("Drawing Settings", "drawSettings");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range", false));
            DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false));
            DrawingMenu.Add("drawKillable", new CheckBox("Draw Killable Barrels", false));
            DrawingMenu.Add("drawUnKillable", new CheckBox("Draw Un-Killable Barrels", false));

            BarrelManager.Init();
            Game.OnUpdate  += Game_OnUpdate;
            Drawing.OnDraw += Drawing_OnDraw;
        }
コード例 #2
0
ファイル: KogMaw.cs プロジェクト: omfgabriel/Marksman-AIO
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo mode settings for Kog'Maw addon");

            ComboMenu.AddLabel("Caustic Spittle (Q) settings :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Bio-Arcane Barrage (W) settings :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseW", new CheckBox("Use W"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Void Ooze (E) settings :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseE", new CheckBox("Use E"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseEVsGapclosers", new CheckBox("Use E against gapclosers"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Living Artillery (R) settings :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseROnlyToKs", new CheckBox("Use R only to kill steal"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RHitChancePercent",
                          new Slider("R hitchance percent : {0}", 60));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RAllowedStacks",
                          new Slider("Allowed stacks amount to use", 2, 0, 10));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RMaxHealth", new Slider("Minimum enemy health percent to cast R", 60));
            ComboMenu.AddSeparator(2);
            ComboMenu.AddLabel(
                "Minimum health percent to cast R on target. If use R only to kill steal is selected this opction will\nbe ignored.");
            ComboMenu.AddSeparator(5);

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass mode settings for Kog'Maw addon");

            HarassMenu.AddLabel("Caustic Spittle (Q) settings :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseQ", new CheckBox("Use Q"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseQ",
                           new Slider("Min mana percentage ({0}%) to use Q", 80, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Bio-Arcane Barrage (W) settings :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseW", new CheckBox("Use W"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseW", new Slider("Min mana percentage ({0}%) to use W", 40, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Living Artillery (R) settings :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR", new CheckBox("Use R"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.RAllowedStacks", new Slider("Allowed stacks amount to use", 2, 0, 10));

            HarassMenu.AddLabel("Use R on :");
            foreach (var aiHeroClient in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR." + aiHeroClient.Hero, new CheckBox(aiHeroClient.Hero.ToString()));
            }

            FarmingMenu = MenuManager.Menu.AddSubMenu("Farm");
            FarmingMenu.AddGroupLabel("Farm settings for Kog'Maw addon");

            FarmingMenu.AddLabel("Caustic Spittle (Q) settings :");
            FarmingMenu.Add("Plugins.KogMaw.FarmingMenu.UseQOnUnkillableMinion", new CheckBox("Use Q on unkillable minion"));

            MenuManager.BuildAntiGapcloserMenu();

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Kog'Maw addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawInfos",
                             new CheckBox("Draw infos"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Caustic Spittle (Q) settings :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQ", new CheckBox("Draw Q", false));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Bio-Arcane Barrage (W) settings :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawW", new CheckBox("Draw W"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Void Ooze (E) settings :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawE", new CheckBox("Draw E", false));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Living Artillery (R) settings :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawR", new CheckBox("Draw R"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);
        }
コード例 #3
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("大嘴 连招 设置");

            ComboMenu.AddLabel("Q 设置 :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("W 设置 :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseW", new CheckBox("Use W"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("E 设置 :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseE", new CheckBox("Use E"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseEVsGapclosers", new CheckBox("使用E反突进"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("R 设置 :");
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.UseROnlyToKs", new CheckBox("仅抢人头使用R"));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RHitChancePercent",
                          new Slider("R 命中率 : {0}", 60));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RAllowedStacks",
                          new Slider("允许使用的数量", 2, 0, 10));
            ComboMenu.Add("Plugins.KogMaw.ComboMenu.RMaxHealth", new Slider("使用R对敌人最低血量百分比", 60));
            ComboMenu.AddSeparator(2);
            ComboMenu.AddLabel(
                "使用R对目标最低血量百分比. 如果仅对抢人头使用R 该选项将被忽略.");
            ComboMenu.AddSeparator(5);

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("大嘴 骚扰 设置");

            HarassMenu.AddLabel("Q 设置 :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseQ", new CheckBox("Use Q"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseQ",
                           new Slider("最小蓝 百分比 ({0}%) 使用Q", 80, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("W 设置 :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseW", new CheckBox("Use W"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.MinManaToUseW", new Slider("最小蓝 百分比 ({0}%) 使用W", 40, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("R 设置 :");
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR", new CheckBox("Use R"));
            HarassMenu.Add("Plugins.KogMaw.HarassMenu.RAllowedStacks", new Slider("允许使用的数量", 2, 0, 10));

            HarassMenu.AddLabel("小妹妹汉化 !");
            foreach (var aiHeroClient in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("Plugins.KogMaw.HarassMenu.UseR." + aiHeroClient.Hero, new CheckBox(aiHeroClient.Hero.ToString()));
            }

            FarmingMenu = MenuManager.Menu.AddSubMenu("Farm");
            FarmingMenu.AddGroupLabel("大嘴 发育 设置");

            FarmingMenu.AddLabel("Q 设置  :");
            FarmingMenu.Add("Plugins.KogMaw.FarmingMenu.UseQOnUnkillableMinion", new CheckBox("使用Q对杀不死的小兵"));

            MenuManager.BuildAntiGapcloserMenu();

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("大嘴 线圈 设置");

            DrawingsMenu.AddLabel("基本设置 :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("只在技能准备好的时候画出线圈"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawInfos",
                             new CheckBox("画出信息"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Q 设置 :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQ", new CheckBox("Q线圈", false));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("W 设置 :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawW", new CheckBox("W线圈"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("E 设置 :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawE", new CheckBox("E线圈", false));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("R 设置 :");
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawR", new CheckBox("R线圈"));
            DrawingsMenu.Add("Plugins.KogMaw.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);
        }
コード例 #4
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.TahmKench)
            {
                return;
            }

            QSpell        = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, 100, 2000, 75);
            WSpellSwallow = new Spell.Targeted(SpellSlot.W, 250);
            WSpellSpit    = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Linear, 100, 900, 75);
            ESpell        = new Spell.Active(SpellSlot.E);

            Menu = MainMenu.AddMenu("Kench Unbenched", "kbswag");
            Menu.AddGroupLabel("Kench Unbenched");

            ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenuKench");
            ComboMenu.AddGroupLabel("Combo Ayarları");
            ComboMenu.Add("Combo.Q", new CheckBox("Kullan Q"));
            ComboMenu.Add("Combo.QOnlyStun", new CheckBox("Q sadece stunluysa / AA dışındaysa"));
            ComboMenu.Add("Combo.W.Enemy", new CheckBox("W düşmana"));
            ComboMenu.Add("Combo.W.Minion", new CheckBox("W ile minyon fırlat"));
            ComboMenu.Add("Combo.E", new CheckBox("Kullan E"));

            HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenuKench");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.Add("Harass.Q", new CheckBox("Kullan Q"));
            HarassMenu.Add("Harass.W.Enemy", new CheckBox("W düşmana Kullan"));
            HarassMenu.Add("Harass.W.Minion", new CheckBox("W ile minyon fırlat"));
            HarassMenu.Add("Harass.E", new CheckBox("Kullan E"));

            FarmingMenu = Menu.AddSubMenu("Farm Menu", "farmmenuKench");
            FarmingMenu.AddGroupLabel("Farm Ayarları");
            FarmingMenu.AddLabel("Son Vuruş Ayarları");
            FarmingMenu.Add("LastHit.Q", new CheckBox("Kullan Q"));
            FarmingMenu.AddLabel("Lanetemizleme Ayarları");
            FarmingMenu.Add("WaveClear.Q", new CheckBox("Kullan Q"));
            FarmingMenu.AddLabel("Orman Ayarları");
            FarmingMenu.Add("Jungle.Q", new CheckBox("Kullan Q"));

            KenchSaver.Initialize();

            KillStealMenu = Menu.AddSubMenu("KillSteal Menu");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("KillSteal.Q", new CheckBox("Kullan Q"));
            KillStealMenu.Add("KillSteal.W.Swallow", new CheckBox("W ile yut"));
            KillStealMenu.Add("KillSteal.W.Spit", new CheckBox("W ile yutup fırlat"));


            DrawMenu = Menu.AddSubMenu("Draw Menu", "drawMenuKench");
            DrawMenu.AddGroupLabel("Gösterge Ayarları");
            DrawMenu.Add("Draw.Q", new CheckBox("Göster Q"));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Draw.W", new CheckBox("Göster W"));
            DrawMenu.AddColourItem("Draw.W.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Draw.E", new CheckBox("Göster E"));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.AddLabel("Gösterge Kapatma");
            DrawMenu.AddColourItem("Draw.OFF");

            Drawing.OnDraw += Drawing_OnDraw;
            Obj_AI_Base.OnProcessSpellCast += KenchCheckManager.Obj_AI_Base_OnProcessSpellCast;
            Game.OnTick += Game_OnTick;
        }
コード例 #5
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.TahmKench)
            {
                return;
            }

            Menu = MainMenu.AddMenu("BenchTheKench", "kbswag");
            Menu.AddGroupLabel("BenchTheKench");

            ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenuKench");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("Combo.Q", new CheckBox("Use Q"));
            ComboMenu.Add("Combo.QOnlyStun", new CheckBox("Use Q Only Stun / Out of AA"));
            ComboMenu.Add("Combo.W.Enemy", new CheckBox("Use W on Enemy"));
            ComboMenu.Add("Combo.W.Minion", new CheckBox("Use W on Minions to Spit"));
            ComboMenu.Add("Combo.E", new CheckBox("Use E"));

            HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenuKench");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("Harass.Q", new CheckBox("Use Q"));
            HarassMenu.Add("Harass.W.Enemy", new CheckBox("Use W on Enemy"));
            HarassMenu.Add("Harass.W.Minion", new CheckBox("Use W on Minions to Spit"));
            HarassMenu.Add("Harass.E", new CheckBox("Use E"));

            FarmingMenu = Menu.AddSubMenu("Farm Menu", "farmmenuKench");
            FarmingMenu.AddGroupLabel("Farm Settings");
            FarmingMenu.AddLabel("LastHit Settings");
            FarmingMenu.Add("LastHit.Q", new CheckBox("Use Q"));
            FarmingMenu.AddLabel("WaveClear Settings");
            FarmingMenu.Add("WaveClear.Q", new CheckBox("Use Q"));
            FarmingMenu.AddLabel("Jungle Settings");
            FarmingMenu.Add("Jungle.Q", new CheckBox("Use Q"));

            KenchSaver.Initialize();

            KillStealMenu = Menu.AddSubMenu("KillSteal Menu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KillSteal.Q", new CheckBox("Use Q"));
            KillStealMenu.Add("KillSteal.W.Swallow", new CheckBox("Use W Swallow"));
            KillStealMenu.Add("KillSteal.W.Spit", new CheckBox("Use W Swallow/Spit"));


            DrawMenu = Menu.AddSubMenu("Draw Menu", "drawMenuKench");
            DrawMenu.AddGroupLabel("Draw Settings");
            DrawMenu.Add("Draw.Q", new CheckBox("Draw Q"));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Draw.W", new CheckBox("Draw W"));
            DrawMenu.AddColourItem("Draw.W.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.Add("Draw.E", new CheckBox("Draw E"));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();
            DrawMenu.AddLabel("Off CD Colour");
            DrawMenu.AddColourItem("Draw.OFF");

            Drawing.OnDraw += Drawing_OnDraw;
            Obj_AI_Base.OnProcessSpellCast += KenchCheckManager.Obj_AI_Base_OnProcessSpellCast;
            Game.OnTick += Game_OnTick;
        }