internal static void Execute() { casio = MainMenu.AddMenu("Cassiopeia", "Cassiopeia"); // Combo = casio.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Enemy")); Combo.Add("Wc", new CheckBox("Use [W] Enemy")); Combo.Add("Ec", new CheckBox("Use [E] Enemy")); Combo.Add("DisAA", new CheckBox("DisableAA in Combo", false)); Combo.Add("QAA", new CheckBox("Use [Q] + AA")); Combo.Add("EAA", new CheckBox("Use [E] + AA")); Combo.AddSeparator(); Combo.AddLabel("Settings [W]"); Combo.Add("minWw", new Slider("Use [W] Target is Enemy > %", 1, 0, 5)); Combo.AddSeparator(); Combo.AddLabel("Settings [R]"); Combo.Add("Rc", new CheckBox("Use [R] In Combo")); Combo.AddSeparator(); Combo.AddLabel("Percent Enemys [R]"); Combo.Add("Re", new Slider("Enemys Percent > %", 2, 0, 5)); // Hara = casio.AddSubMenu("AutoHarass"); Hara.Add("AutoQ", new CheckBox("Auto [Q]")); Hara.AddSeparator(); Hara.AddLabel("Mana Percent"); Hara.Add("mana", new Slider("Mana Percent > %", 65, 1)); // KillSteal = casio.AddSubMenu("KillSteal"); KillSteal.Add("KsQ", new CheckBox("KillSteal [Q]")); KillSteal.Add("KsW", new CheckBox("KillSteal [W]")); KillSteal.Add("KsE", new CheckBox("KillSteal [E]")); KillSteal.Add("KsR", new CheckBox("KillSteal [R]")); // Farm = casio.AddSubMenu("Farming"); Farm.AddGroupLabel("LaneClear"); Farm.AddSeparator(); Farm.Add("Qf", new CheckBox("Use [Q]")); Farm.Add("Wf", new CheckBox("Use [W]")); Farm.Add("Ef", new CheckBox("Use [E]")); Farm.Add("Buff", new CheckBox("Position [Buff]", false)); Farm.Add("Elast", new CheckBox("LastHit [E]")); Farm.AddSeparator(); Farm.AddLabel("Settings [Q/W]"); Farm.Add("Qq", new Slider("Percent Minion [Q] > %", 2, 0, 6)); Farm.Add("Ww", new Slider("Percent Minion [W] > %", 3, 0, 6)); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manal", new Slider("Mana Percent > %", 50, 1)); Farm.AddSeparator(); Farm.AddGroupLabel("JungleClear"); Farm.AddSeparator(); Farm.Add("Qj", new CheckBox("Use [Q]")); Farm.Add("Wj", new CheckBox("Use [W]")); Farm.Add("Ej", new CheckBox("Use [E]")); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manaj", new Slider("Mana Percent > %", 50, 1)); // Misc = casio.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("GapClose")); Misc.Add("Int", new CheckBox("Interrupt")); // Draws = casio.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Draws [Q]")); Draws.Add("DW", new CheckBox("Draws [W]")); Draws.Add("DE", new CheckBox("Draws [E]")); Draws.Add("DR", new CheckBox("Draws [R]")); }
internal static void Execute() { casio = MainMenu.AddMenu("Cassiopeia", "Cassiopeia"); // Combo = casio.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Enemy")); Combo.Add("Wc", new CheckBox("Use [W] Enemy")); Combo.Add("Ec", new CheckBox("Use [E] Enemy")); Combo.Add("Eca", new CheckBox("Use [E] even if not poisoned", false)); Combo.Add("DisAA", new CheckBox("Smart disableAA in Combo", true)); Combo.Add("QAA", new CheckBox("Use [Q] + AA")); Combo.Add("EAA", new CheckBox("Use [E] + AA")); Combo.AddSeparator(); Combo.AddLabel("Settings [W]"); Combo.Add("minWw", new Slider("Min enemies to use [W]", 1, 1, 5)); Combo.AddSeparator(); Combo.AddLabel("Settings [R]"); Combo.Add("Rc", new CheckBox("Use [R] In Combo")); Combo.AddSeparator(); Combo.AddLabel("Percent Enemys [R]"); Combo.Add("Re", new Slider("Min enemies to ult", 2, 1, 5)); Combo.Add("Rb", new CheckBox("Only ult if main target is stunnable")); Combo.Add("Raim", new Slider("R hitbox modifier", -20, -825, 0)); // Harass = casio.AddSubMenu("Harass"); Harass.Add("Qh", new CheckBox("[Q]")); Harass.Add("Eh", new CheckBox("[E]")); Harass.AddSeparator(); Harass.AddLabel("Mana Percent"); Harass.Add("mana", new Slider("Mana Percent > %", 30, 0)); // Hara = casio.AddSubMenu("AutoHarass"); Hara.Add("AutoQ", new CheckBox("Auto [Q]")); Hara.AddSeparator(); Hara.AddLabel("Mana Percent"); Hara.Add("mana", new Slider("Mana Percent > %", 65, 0)); // KillSteal = casio.AddSubMenu("KillSteal"); KillSteal.Add("KsQ", new CheckBox("KillSteal [Q]")); KillSteal.Add("KsW", new CheckBox("KillSteal [W]", false)); KillSteal.Add("KsE", new CheckBox("KillSteal [E]")); KillSteal.Add("KsR", new CheckBox("KillSteal [R]", false)); // Farm = casio.AddSubMenu("Farming"); Farm.AddGroupLabel("LaneClear"); Farm.AddSeparator(); Farm.Add("Qf", new CheckBox("Use [Q]")); Farm.Add("Wf", new CheckBox("Use [W]")); Farm.Add("Ef", new CheckBox("Use [E]")); Farm.Add("Buff", new CheckBox("Position [Buff]", false)); Farm.Add("Elast", new CheckBox("LastHit [E]")); Farm.AddSeparator(); Farm.AddLabel("Settings [Q/W]"); Farm.Add("Qq", new Slider("Percent Minion [Q] > %", 2, 1, 6)); Farm.Add("Ww", new Slider("Percent Minion [W] > %", 3, 1, 6)); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manal", new Slider("Mana Percent > %", 25, 0)); Farm.AddSeparator(); Farm.AddGroupLabel("JungleClear"); Farm.AddSeparator(); Farm.Add("Qj", new CheckBox("Use [Q]")); Farm.Add("Wj", new CheckBox("Use [W]")); Farm.Add("Ej", new CheckBox("Use [E]")); Farm.Add("AAw", new CheckBox("AA Weaving")); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manaj", new Slider("Mana Percent > %", 25, 0)); // Misc = casio.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("GapClose")); Misc.Add("Int", new CheckBox("Interrupt")); Misc.Add("AAoff", new CheckBox("Disable AA if can E (For URF)", false)); // Draws = casio.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Draws [Q]")); Draws.Add("DW", new CheckBox("Draws [W]")); Draws.Add("DE", new CheckBox("Draws [E]")); Draws.Add("DR", new CheckBox("Draws [R]")); }