public override void UpdateAccessory(Player player, bool hideVisual) { FargoSoulsPlayer modPlayer = player.GetModPlayer <FargoSoulsPlayer>(); //crit effect improved modPlayer.TerraForce = true; CopperEnchant.CopperEffect(player); TinEnchant.TinEffect(player); LeadEnchant.LeadEffect(player); TungstenEnchant.TungstenEffect(player); //lava immune (obsidian) modPlayer.ObsidianEffect(); if (player.GetToggleValue("IronS")) { //shield modPlayer.IronEffect(); } //magnet if (player.GetToggleValue("IronM", false)) { modPlayer.IronEnchantActive = true; //player.treasureMagnet = true; } }
public override void UpdateAccessory(Player player, bool hideVisual) { FargoSoulsPlayer modPlayer = player.GetModPlayer <FargoSoulsPlayer>(); if (player.GetToggleValue("IronS")) { //shield modPlayer.IronEffect(); } //magnet if (player.GetToggleValue("IronM", false)) { modPlayer.IronEnchantActive = true; } }