public async Task <IActionResult> RemovePublisherGame([FromBody] GameRemoveRequest request) { var currentUser = await _userManager.FindByNameAsync(User.Identity.Name); if (!ModelState.IsValid) { return(BadRequest()); } var publisher = await _fantasyCriticService.GetPublisher(request.PublisherID); if (publisher.HasNoValue) { return(BadRequest()); } var league = await _fantasyCriticService.GetLeagueByID(publisher.Value.League.LeagueID); if (league.HasNoValue) { return(BadRequest()); } if (league.Value.LeagueManager.UserID != currentUser.UserID) { return(Forbid()); } Maybe <PublisherGame> publisherGame = await _fantasyCriticService.GetPublisherGame(request.PublisherGameID); if (publisherGame.HasNoValue) { return(BadRequest()); } var leagueYear = await _fantasyCriticService.GetLeagueYear(league.Value.LeagueID, publisher.Value.Year); if (leagueYear.HasNoValue) { return(BadRequest()); } Result result = await _fantasyCriticService.RemovePublisherGame(leagueYear.Value, publisher.Value, publisherGame.Value); if (result.IsFailure) { return(BadRequest(result.Error)); } await _fantasyCriticService.UpdateFantasyPoints(leagueYear.Value); return(Ok()); }