private async Task <IActionResult> UpdateManualCriticScore(Guid publisherID, Guid publisherGameID, decimal?manualCriticScore) { var systemWideSettings = await _interLeagueService.GetSystemWideSettings(); if (systemWideSettings.BidProcessingMode) { return(BadRequest()); } var currentUser = await _userManager.FindByNameAsync(User.Identity.Name); if (!ModelState.IsValid) { return(BadRequest()); } var publisher = await _publisherService.GetPublisher(publisherID); if (publisher.HasNoValue) { return(BadRequest()); } var league = await _fantasyCriticService.GetLeagueByID(publisher.Value.LeagueYear.League.LeagueID); if (league.HasNoValue) { return(BadRequest()); } if (league.Value.LeagueManager.UserID != currentUser.UserID) { return(Forbid()); } Maybe <PublisherGame> publisherGame = await _publisherService.GetPublisherGame(publisherGameID); if (publisherGame.HasNoValue) { return(BadRequest()); } var leagueYear = await _fantasyCriticService.GetLeagueYear(league.Value.LeagueID, publisher.Value.LeagueYear.Year); if (leagueYear.HasNoValue) { return(BadRequest()); } await _fantasyCriticService.ManuallyScoreGame(publisherGame.Value, manualCriticScore); await _fantasyCriticService.UpdateFantasyPoints(leagueYear.Value); return(Ok()); }