public void TestMultipleCenter()
        {
            KinectBody[] bodies = new KinectBody[]
            {
                FakeBodies.FakeSpineBody(10, true, new CameraSpacePoint()
                {
                    X = 0.2f
                }),
                FakeBodies.FakeSpineBody(20, true, new CameraSpacePoint()
                {
                    X = -0.02f //Center is an absolute value, so 1 and 2 should be same distance
                }),
                FakeBodies.FakeSpineBody(30, true, new CameraSpacePoint()
                {
                    X = 0.02f
                }),
                FakeBodies.FakeSpineBody(40, true, new CameraSpacePoint()
                {
                    X = 0.7f
                })
            };

            var closest = bodies.CenterBodies().ToArray();

            Assert.AreEqual(closest.Length, 2);
            Assert.AreEqual(closest.Contains(bodies[1]), true);
            Assert.AreEqual(closest.Contains(bodies[2]), true);
        }
        public void TestMultipleClosest()
        {
            KinectBody[] bodies = new KinectBody[]
            {
                FakeBodies.FakeSpineBody(10, true, new CameraSpacePoint()
                {
                    Z = 0.2f
                }),
                FakeBodies.FakeSpineBody(20, true, new CameraSpacePoint()
                {
                    Z = 0.02f
                }),
                FakeBodies.FakeSpineBody(30, true, new CameraSpacePoint()
                {
                    Z = 0.02f
                }),
                FakeBodies.FakeSpineBody(40, true, new CameraSpacePoint()
                {
                    Z = 0.7f
                })
            };

            var closest = bodies.ClosestBodies().ToArray();

            Assert.AreEqual(closest.Length, 2);
            Assert.AreEqual(closest.Contains(bodies[1]), true);
            Assert.AreEqual(closest.Contains(bodies[2]), true);
        }
        public void TestSingleCenter()
        {
            KinectBody[] bodies = new KinectBody[]
            {
                FakeBodies.FakeSpineBody(10, true, new CameraSpacePoint()
                {
                    X = 0.2f,
                }),
                FakeBodies.FakeSpineBody(20, true, new CameraSpacePoint()
                {
                    X = 0.1f,
                }),
                FakeBodies.FakeSpineBody(30, true, new CameraSpacePoint()
                {
                    X = 0.01f,
                }),
                FakeBodies.FakeSpineBody(40, true, new CameraSpacePoint()
                {
                    X = 0.7f
                })
            };

            var closest = bodies.CenterBodies().ToArray();

            Assert.AreEqual(closest.Length, 1);
            Assert.AreEqual(closest[0], bodies[2]);
        }
示例#4
0
        public void TestSerialize()
        {
            KinectBody[] bodies = new KinectBody[]
            {
                FakeBodies.FakeSpineBody(10, true, new CameraSpacePoint()
                {
                    X = 0.2f
                }),
                FakeBodies.FakeSpineBody(20, true, new CameraSpacePoint()
                {
                    X = -0.02f //Center is an absolute value, so 1 and 2 should be same distance
                }),
                FakeBodies.FakeSpineBody(30, true, new CameraSpacePoint()
                {
                    X = 0.02f
                }),
                FakeBodies.FakeSpineBody(40, true, new CameraSpacePoint()
                {
                    X = 0.7f
                })
            };

            string json = JsonSerializer.ToJson(bodies);

            var deserialize = JsonSerializer.FromJson(json);

            Assert.AreEqual(deserialize.Count(), 4);
        }