示例#1
0
        public Boolean CheckGrids(Vector3 Position, long PlayerIdentityId)
        {
            MyFaction       PlayersFaction = MySession.Static.Factions.GetPlayerFaction(PlayerIdentityId);
            BoundingSphereD sphere         = new BoundingSphereD(Position, 15000);

            foreach (MyCubeGrid grid in MyAPIGateway.Entities.GetEntitiesInSphere(ref sphere).OfType <MyCubeGrid>())
            {
                if (FacUtils.IsOwnerOrFactionOwned(grid, PlayerIdentityId, true))
                {
                    continue;
                }

                if (grid.Projector != null)
                {
                    continue;
                }

                MyFaction CheckFaction = MySession.Static.Factions.GetPlayerFaction(FacUtils.GetOwner(grid));
                if (PlayersFaction != null && CheckFaction != null)
                {
                    MyRelationsBetweenFactions Relation = MySession.Static.Factions.GetRelationBetweenFactions(PlayersFaction.FactionId, CheckFaction.FactionId).Item1;
                    if (Relation == MyRelationsBetweenFactions.Neutral || Relation == MyRelationsBetweenFactions.Friends)
                    {
                        continue;
                    }
                }

                if (Vector3D.Distance(Position, grid.PositionComp.GetPosition()) <= 15000)
                {
                    return(false);
                }
            }
            return(true);
        }
        public void HangarList()
        {
            if (!AlliancePlugin.config.HangarEnabled)
            {
                Context.Respond("Hangar not enabled.");
                return;
            }
            if (Context.Player != null)
            {
                //Do stuff with taking components from grid storage
                //GridCosts localGridCosts = GetComponentsAndCost(projectedGrid);
                //gridCosts.setComponents(localGridCosts.getComponents());
                IMyFaction faction = FacUtils.GetPlayersFaction(Context.Player.IdentityId);
                if (faction == null)
                {
                    Context.Respond("Must be in a faction to use alliance features.");
                    return;
                }
                Alliance alliance = AlliancePlugin.GetAlliance(faction as MyFaction);
                if (alliance == null)
                {
                    Context.Respond("You are not a member of an alliance with an unlocked hangar.");
                    return;
                }
                if (AlliancePlugin.HasFailedUpkeep(alliance))
                {
                    Context.Respond("Alliance failed to pay upkeep. Upgrades disabled.");
                    return;
                }
                if (alliance.hasUnlockedHangar)
                {
                    HangarData hangar = alliance.LoadHangar();
                    if (hangar == null)
                    {
                        Context.Respond("Error loading the hangar.");

                        return;
                    }
                    Context.Respond("Hangar Slots available : " + hangar.SlotsAmount, Color.LightBlue, "Alliance Hangar");
                    for (int i = 1; i <= hangar.SlotsAmount; i++)
                    {
                        if (hangar.ItemsInHangar.ContainsKey(i))
                        {
                            hangar.ItemsInHangar.TryGetValue(i, out HangarItem slot);

                            Context.Respond(slot.name.Split('_')[0] + " : " + AlliancePlugin.GetPlayerName(slot.steamid), Color.LightBlue, "[ " + i + " ]");
                        }
                        else
                        {
                            Context.Respond("", Color.Green, "[ Available ]");
                        }
                    }
                }
            }
        }
 public void BankLog(string timeformat = "MM-dd-yyyy")
 {
     if (Context.Player != null)
     {
         //Do stuff with taking components from grid storage
         //GridCosts localGridCosts = GetComponentsAndCost(projectedGrid);
         //gridCosts.setComponents(localGridCosts.getComponents());
         IMyFaction faction = FacUtils.GetPlayersFaction(Context.Player.IdentityId);
         if (faction == null)
         {
             Context.Respond("You must be in a faction to use alliance features.");
             return;
         }
         Alliance alliance = AlliancePlugin.GetAlliance(faction as MyFaction);
         if (alliance == null)
         {
             Context.Respond("You are not a member of an alliance with an unlocked shipyard.");
             return;
         }
         if (AlliancePlugin.HasFailedUpkeep(alliance))
         {
             Context.Respond("Alliance failed to pay upkeep. Upgrades disabled.");
             return;
         }
         if (alliance.hasUnlockedHangar)
         {
             HangarData    data = alliance.LoadHangar();
             HangarLog     log  = data.GetHangarLog(alliance);
             StringBuilder sb   = new StringBuilder();
             log.log.Reverse();
             foreach (HangarLogItem item in log.log)
             {
                 sb.AppendLine(item.time.ToString(timeformat) + " : " + AlliancePlugin.GetPlayerName(item.steamid) + " " + item.action + " " + item.GridName.Split('_')[0]);
                 continue;
             }
             DialogMessage m = new DialogMessage("Alliance Hangar Records", alliance.name, sb.ToString());
             ModCommunication.SendMessageTo(m, Context.Player.SteamUserId);
         }
         else
         {
             Context.Respond("Alliance has not unlocked hangar.");
         }
     }
 }
示例#4
0
        public void Sell(string price, string name)
        {
            if (MyGravityProviderSystem.IsPositionInNaturalGravity(Context.Player.GetPosition()))
            {
                Context.Respond("You cannot use this command in natural gravity!");
                confirmations.Remove(Context.Player.IdentityId);
                return;
            }

            foreach (DeniedLocation denied in AlliancePlugin.HangarDeniedLocations)
            {
                if (Vector3.Distance(Context.Player.GetPosition(), new Vector3(denied.x, denied.y, denied.z)) <= denied.radius)
                {
                    Context.Respond("Cannot sell here, too close to a denied location.");
                    confirmations.Remove(Context.Player.IdentityId);
                    return;
                }
            }
            Int64 amount;

            price = price.Replace(",", "");
            price = price.Replace(".", "");
            price = price.Replace(" ", "");
            try
            {
                amount = Int64.Parse(price);
            }
            catch (Exception)
            {
                Context.Respond("Error parsing amount", Color.Red, "Bank Man");
                return;
            }
            if (amount < 0 || amount == 0)
            {
                Context.Respond("Must be a positive amount", Color.Red, "Bank Man");
                return;
            }
            ConcurrentBag <MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroupMechanical(Context.Player.Character);

            List <MyCubeGrid> grids = new List <MyCubeGrid>();


            foreach (var item1 in gridWithSubGrids)
            {
                foreach (MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Node groupNodes in item1.Nodes)
                {
                    MyCubeGrid grid = groupNodes.NodeData;

                    if (FacUtils.IsOwnerOrFactionOwned(grid, Context.Player.IdentityId, false))
                    {
                        if (!grids.Contains(grid))
                        {
                            foreach (MySurvivalKit block in grid.GetFatBlocks().OfType <MySurvivalKit>())
                            {
                                block.CustomData = "Custom Data was cleared.";
                            }
                            foreach (MyMedicalRoom block in grid.GetFatBlocks().OfType <MyMedicalRoom>())
                            {
                                block.CustomData = "Custom Data was cleared.";
                            }
                            List <MyProgrammableBlock> removeThese = new List <MyProgrammableBlock>();
                            foreach (MyProgrammableBlock block in grid.GetFatBlocks().OfType <MyProgrammableBlock>())
                            {
                                removeThese.Add(block);
                            }
                            foreach (MyProgrammableBlock block in removeThese)
                            {
                                grid.RemoveBlock(block.SlimBlock);
                            }
                            grids.Add(grid);
                        }
                    }
                }
            }
            if (grids.Count == 0)
            {
                Context.Respond("Could not find any grids you own. Are you looking directly at it?");
                return;
            }
            MarketItem item = new MarketItem();

            item.Setup(grids, name, amount, Context.Player.SteamUserId);
            if (list.AddItem(item))
            {
                if (GridManager.SaveGridNoDelete(AlliancePlugin.path + "//ShipMarket//Grids//" + item.ItemId + ".xml", item.ItemId.ToString(), false, false, grids))
                {
                    Context.Respond("Added the item to the market!");

                    utils.WriteToJsonFile <MarketItem>(AlliancePlugin.path + "//ShipMarket//ForSale//" + item.ItemId + ".json", item);
                    foreach (MyCubeGrid grid in grids)
                    {
                        if (grid != null)
                        {
                            grid.Close();
                        }
                    }
                }
            }
            else
            {
                Context.Respond("Failed to add the grid to the market. Try again.");
            }
        }
        public static void Login(IPlayer p)
        {
            if (p == null)
            {
                return;
            }

            MyIdentity id = AlliancePlugin.GetIdentityByNameOrId(p.SteamId.ToString());

            if (id == null)
            {
                return;
            }
            IMyFaction playerFac = MySession.Static.Factions.GetPlayerFaction(id.IdentityId);
            MyFaction  arrr      = MySession.Static.Factions.TryGetFactionByTag("arrr");

            if (arrr != null)
            {
                if (playerFac != null && !MySession.Static.Factions.AreFactionsEnemies(arrr.FactionId, FacUtils.GetPlayersFaction(id.IdentityId).FactionId))
                {
                    Sandbox.Game.Multiplayer.MyFactionCollection.DeclareWar(playerFac.FactionId, arrr.FactionId);
                }
            }

            MyFaction ACME = MySession.Static.Factions.TryGetFactionByTag("ACME");

            if (ACME != null)
            {
                MySession.Static.Factions.SetReputationBetweenPlayerAndFaction(id.IdentityId, ACME.FactionId, 0);
                MySession.Static.Factions.AddFactionPlayerReputation(id.IdentityId, ACME.FactionId, 0);
            }
            MyFaction GAIA = MySession.Static.Factions.TryGetFactionByTag("GAIA");

            if (GAIA != null)
            {
                MySession.Static.Factions.SetReputationBetweenPlayerAndFaction(id.IdentityId, GAIA.FactionId, 0);
                MySession.Static.Factions.AddFactionPlayerReputation(id.IdentityId, GAIA.FactionId, 0);
            }
            MyFaction wolf = MySession.Static.Factions.TryGetFactionByTag("WOLF");

            if (wolf != null)
            {
                if (playerFac != null && !MySession.Static.Factions.AreFactionsEnemies(wolf.FactionId, FacUtils.GetPlayersFaction(id.IdentityId).FactionId))
                {
                    Sandbox.Game.Multiplayer.MyFactionCollection.DeclareWar(playerFac.FactionId, wolf.FactionId);
                }
            }
            if (File.Exists(AlliancePlugin.path + "//PlayerData//" + p.SteamId + ".xml") && playerFac != null)
            {
                PlayerData data = utils.ReadFromXmlFile <PlayerData>(AlliancePlugin.path + "//PlayerData//" + p.SteamId + ".xml");
                if (data.InAllianceChat)
                {
                    if (AlliancePlugin.GetAllianceNoLoading(playerFac as MyFaction) != null)
                    {
                        PeopleInAllianceChat.Remove(p.SteamId);
                        PeopleInAllianceChat.Add(p.SteamId, AlliancePlugin.GetAllianceNoLoading(playerFac as MyFaction).AllianceId);
                    }
                }
            }
        }
        public void SaveToHangar()
        {
            if (!AlliancePlugin.config.HangarEnabled)
            {
                Context.Respond("Alliance hangar is not enabled.");
                return;
            }
            if (MySession.Static.IsSaveInProgress)
            {
                Context.Respond("World is saving! Try again soon.");
                return;
            }
            if (cooldowns.TryGetValue(Context.Player.IdentityId, out DateTime value))
            {
                if (DateTime.Now <= value)
                {
                    Context.Respond(GetCooldownMessage(value));
                    return;
                }
                else
                {
                    cooldowns[Context.Player.IdentityId] = DateTime.Now.AddSeconds(60);
                }
            }
            else
            {
                cooldowns.Add(Context.Player.IdentityId, DateTime.Now.AddSeconds(60));
            }
            if (MyGravityProviderSystem.IsPositionInNaturalGravity(Context.Player.GetPosition()))
            {
                Context.Respond("You cannot use this command in natural gravity!");
                return;
            }

            foreach (DeniedLocation denied in AlliancePlugin.HangarDeniedLocations)
            {
                if (Vector3.Distance(Context.Player.GetPosition(), new Vector3(denied.x, denied.y, denied.z)) <= denied.radius)
                {
                    Context.Respond("Cannot hangar here! Too close to a denied location.");
                    return;
                }
            }
            Boolean console = false;

            if (Context.Player == null)
            {
                console = true;
            }
            MyFaction fac = MySession.Static.Factions.GetPlayerFaction(Context.Player.IdentityId);

            if (fac == null)
            {
                Context.Respond("You must be in a faction to use alliance features.");
                return;
            }
            Alliance alliance = AlliancePlugin.GetAlliance(fac);

            if (alliance == null)
            {
                Context.Respond("You are not a member of an alliance.");
                return;
            }
            if (AlliancePlugin.HasFailedUpkeep(alliance))
            {
                Context.Respond("Alliance failed to pay upkeep. Upgrades disabled.");
                return;
            }
            if (!alliance.HasAccess(Context.Player.SteamUserId, AccessLevel.HangarSave))
            {
                Context.Respond("Current rank does not have access to hangar save.");
                return;
            }
            if (alliance.hasUnlockedHangar)
            {
                HangarData hangar = alliance.LoadHangar();
                if (hangar == null)
                {
                    Context.Respond("Error loading the hangar.");
                    return;
                }
                string name = "";
                int    pcu  = 0;
                if (hangar.getAvailableSlot() > 0)
                {
                    ConcurrentBag <MyGroups <MyCubeGrid, MyGridPhysicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroup(Context.Player.Character);
                    List <MyCubeGrid> grids = new List <MyCubeGrid>();
                    foreach (var item in gridWithSubGrids)
                    {
                        foreach (MyGroups <MyCubeGrid, MyGridPhysicalGroupData> .Node groupNodes in item.Nodes)
                        {
                            MyCubeGrid grid = groupNodes.NodeData;



                            if (grid.Projector != null)
                            {
                                continue;
                            }
                            if (FacUtils.IsOwnerOrFactionOwned(grid, Context.Player.IdentityId, true))
                            {
                                pcu += grid.BlocksPCU;
                                foreach (MyProjectorBase proj in grid.GetFatBlocks().OfType <MyProjectorBase>())
                                {
                                    proj.Clipboard.Clear();
                                }
                                grids.Add(grid);

                                if (name == "")
                                {
                                    name = grid.DisplayName;
                                    name = name.Replace("/", "");
                                    name = name.Replace("-", "");
                                    name = name.Replace("\\", "");
                                }
                            }
                            else
                            {
                                Context.Respond("The grid you are looking at includes a grid that isnt owned by you or a faction member.");
                                return;
                            }
                        }
                    }
                    if (grids.Count == 0)
                    {
                        Context.Respond("Could not find grid.");
                        return;
                    }
                    if (name == "")
                    {
                        name = "Temporary Name";
                    }
                    if (pcu >= AlliancePlugin.config.MaxHangarSlotPCU)
                    {
                        Context.Respond("PCU is greater than the configured maximum");
                        return;
                    }
                    bool result = hangar.SaveGridToHangar(name + "_" + string.Format("{0:yyyy-MM-dd_HH-mm-ss-fff}", DateTime.Now), Context.Player.SteamUserId, alliance, Context.Player.Character.PositionComp.GetPosition(), fac, grids, Context.Player.IdentityId);
                    if (!result)
                    {
                        Context.Respond("Could not save. Are enemies within 15km?");
                    }
                    else
                    {
                        Context.Respond("Grid saved.");

                        foreach (MyCubeGrid grid in grids)
                        {
                            if (grid != null)
                            {
                                grid.Close();
                            }
                        }
                    }
                }
                else
                {
                    Context.Respond("Hangar is full, to upgrade use !ah upgrade true.");
                }
            }
            else
            {
                Context.Respond("Alliance has not unlocked the hangar to unlock use !ah unlock.");
            }
        }
        public void UnlockHangar()
        {
            if (!AlliancePlugin.config.HangarEnabled)
            {
                Context.Respond("Alliance hangar is not enabled.");
                return;
            }
            Boolean console = false;

            if (Context.Player == null)
            {
                console = true;
            }
            MyFaction fac = MySession.Static.Factions.GetPlayerFaction(Context.Player.IdentityId);

            if (fac == null)
            {
                Context.Respond("You must be in a faction to use alliance features.");
                return;
            }
            Alliance alliance = AlliancePlugin.GetAlliance(fac);

            if (alliance == null)
            {
                Context.Respond("You are not a member of an alliance.");
                return;
            }
            if (AlliancePlugin.HasFailedUpkeep(alliance))
            {
                Context.Respond("Alliance failed to pay upkeep. Upgrades disabled.");
                return;
            }
            if (!alliance.hasUnlockedHangar)
            {
                ConcurrentBag <MyGroups <MyCubeGrid, MyGridPhysicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroup(Context.Player.Character);


                List <MyCubeGrid> grids = new List <MyCubeGrid>();
                foreach (var item in gridWithSubGrids)
                {
                    foreach (MyGroups <MyCubeGrid, MyGridPhysicalGroupData> .Node groupNodes in item.Nodes)
                    {
                        MyCubeGrid grid = groupNodes.NodeData;



                        if (grid.Projector != null)
                        {
                            continue;
                        }

                        if (FacUtils.GetPlayersFaction(FacUtils.GetOwner(grid)) != null)
                        {
                            if (FacUtils.InSameFaction(FacUtils.GetOwner(grid), Context.Player.IdentityId))
                            {
                                if (!grids.Contains(grid))
                                {
                                    grids.Add(grid);
                                }
                            }
                        }
                        else
                        {
                            if (FacUtils.GetOwner(grid).Equals(Context.Player.Identity.IdentityId))
                            {
                                if (!grids.Contains(grid))
                                {
                                    grids.Add(grid);
                                }
                            }
                        }
                    }
                }
                //Do stuff with taking components from grid storage
                //GridCosts localGridCosts = GetComponentsAndCost(projectedGrid);
                //gridCosts.setComponents(localGridCosts.getComponents());

                UpgradeCost cost = new UpgradeCost();
                List <VRage.Game.ModAPI.IMyInventory> invents = new List <VRage.Game.ModAPI.IMyInventory>();
                foreach (MyCubeGrid grid in grids)
                {
                    invents.AddList(ShipyardCommands.GetInventories(grid));
                }


                cost = ShipyardCommands.LoadUnlockCost(AlliancePlugin.path + "//HangarUnlockCost.txt");
                if (cost != null)
                {
                    if (cost.MetaPointCost > 0)
                    {
                        if (alliance.CurrentMetaPoints < cost.MetaPointCost)
                        {
                            Context.Respond("Cannot afford the meta point cost of " + cost.MetaPointCost);
                            return;
                        }
                    }
                    if (cost.MoneyRequired > 0)
                    {
                        if (EconUtils.getBalance(Context.Player.IdentityId) >= cost.MoneyRequired)
                        {
                            if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId))
                            {
                                alliance.CurrentMetaPoints -= cost.MetaPointCost;
                                EconUtils.takeMoney(Context.Player.IdentityId, cost.MoneyRequired);
                                alliance.hasUnlockedHangar = true;
                                HangarData hangar = alliance.LoadHangar();

                                AlliancePlugin.SaveAllianceData(alliance);
                                ShipyardCommands.SendMessage("[Alliance Hangar]", "Unlocking the hangar. You were charged: " + String.Format("{0:n0}", cost.MoneyRequired) + " and components taken", Color.Green, (long)Context.Player.SteamUserId);
                            }
                        }
                        else
                        {
                            ShipyardCommands.SendMessage("[Alliance Hangar]", "You cant afford the upgrade price of: " + String.Format("{0:n0}", cost.MoneyRequired), Color.Red, (long)Context.Player.SteamUserId);
                        }
                    }
                    else
                    {
                        if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId))
                        {
                            alliance.CurrentMetaPoints -= cost.MetaPointCost;
                            alliance.hasUnlockedHangar  = true;
                            HangarData hangar = alliance.LoadHangar();

                            AlliancePlugin.SaveAllianceData(alliance);
                        }
                    }
                }
                else
                {
                    Context.Respond("Error loading upgrade details.");
                    return;
                }
            }
        }
        public void Upgrade(Boolean upgrade = false)
        {
            if (!AlliancePlugin.config.HangarEnabled)
            {
                Context.Respond("Hangar not enabled.");
                return;
            }
            if (Context.Player != null)
            {
                IMyFaction faction = FacUtils.GetPlayersFaction(Context.Player.IdentityId);
                if (faction == null)
                {
                    ShipyardCommands.SendMessage("[Hangar]", " You arent in a faction.", Color.Red, (long)Context.Player.SteamUserId);
                    return;
                }
                Alliance alliance = AlliancePlugin.GetAlliance(faction as MyFaction);
                if (alliance == null)
                {
                    Context.Respond("You are not a member of an alliance with an unlocked shipyard.");
                    return;
                }
                if (AlliancePlugin.HasFailedUpkeep(alliance))
                {
                    Context.Respond("Alliance failed to pay upkeep. Upgrades disabled.");
                    return;
                }
                if (!alliance.hasUnlockedHangar)
                {
                    ShipyardCommands.SendMessage("[Alliance Hangar]", "To unlock use !ah unlock", Color.Cyan, (long)Context.Player.SteamUserId);
                    return;
                }
                HangarData  hangar = alliance.LoadHangar();
                UpgradeCost cost   = new UpgradeCost();
                if (!upgrade)
                {
                    ShipyardCommands.SendMessage("[Alliance Hangar]", "To upgrade use !ah upgrade true ,while looking at an owned grid.", Color.Cyan, (long)Context.Player.SteamUserId);
                    StringBuilder sb = new StringBuilder();


                    try
                    {
                        cost = slotUpgrades[hangar.SlotUpgradeNum += 1];
                    }
                    catch (Exception ex)
                    {
                        Context.Respond("Cannot upgrade any further as there are no more defined upgrade files.");
                        return;
                    }
                    if (cost != null)
                    {
                        if (cost.MoneyRequired > 0)
                        {
                            ShipyardCommands.SendMessage("[Alliance Hangar]", "SC Cost for next slot upgrade " + String.Format("{0:n0}", cost.MoneyRequired), Color.Cyan, (long)Context.Player.SteamUserId);
                        }
                        if (cost.MetaPointCost > 0)
                        {
                            ShipyardCommands.SendMessage("[Alliance Hangar]", "Metapoint cost for next slot upgrade " + cost.MetaPointCost, Color.Cyan, (long)Context.Player.SteamUserId);
                        }
                        sb.AppendLine("Items required.");
                        foreach (KeyValuePair <MyDefinitionId, int> id in cost.itemsRequired)
                        {
                            sb.AppendLine(id.Key.ToString() + " - " + id.Value);
                        }
                        Context.Respond(sb.ToString());
                    }
                }
                else
                {
                    ConcurrentBag <MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Group> gridWithSubGrids = GridFinder.FindLookAtGridGroupMechanical(Context.Player.Character);


                    List <MyCubeGrid> grids = new List <MyCubeGrid>();
                    foreach (var item in gridWithSubGrids)
                    {
                        foreach (MyGroups <MyCubeGrid, MyGridMechanicalGroupData> .Node groupNodes in item.Nodes)
                        {
                            MyCubeGrid grid = groupNodes.NodeData;



                            if (grid.Projector != null)
                            {
                                continue;
                            }

                            if (FacUtils.GetPlayersFaction(FacUtils.GetOwner(grid)) != null)
                            {
                                if (FacUtils.InSameFaction(FacUtils.GetOwner(grid), Context.Player.IdentityId))
                                {
                                    if (!grids.Contains(grid))
                                    {
                                        grids.Add(grid);
                                    }
                                }
                            }
                            else
                            {
                                if (FacUtils.GetOwner(grid).Equals(Context.Player.Identity.IdentityId))
                                {
                                    if (!grids.Contains(grid))
                                    {
                                        grids.Add(grid);
                                    }
                                }
                            }
                        }
                    }
                    List <VRage.Game.ModAPI.IMyInventory> invents = new List <VRage.Game.ModAPI.IMyInventory>();
                    foreach (MyCubeGrid grid in grids)
                    {
                        invents.AddList(ShipyardCommands.GetInventories(grid));
                    }

                    if (hangar.SlotsAmount >= AlliancePlugin.config.MaxHangarSlots)
                    {
                        Context.Respond("Cannot upgrade any further");
                        return;
                    }

                    try
                    {
                        cost = slotUpgrades[hangar.SlotUpgradeNum += 1];
                    }
                    catch (Exception)
                    {
                        Context.Respond("Cannot upgrade any further as there are no more defined upgrade files.");
                        return;
                    }
                    if (cost != null)
                    {
                        if (cost.MetaPointCost > 0)
                        {
                            if (alliance.CurrentMetaPoints < cost.MetaPointCost)
                            {
                                Context.Respond("Cannot afford the meta point cost of " + cost.MetaPointCost);
                                return;
                            }
                        }
                        if (cost.MoneyRequired > 0)
                        {
                            if (EconUtils.getBalance(Context.Player.IdentityId) >= cost.MoneyRequired)
                            {
                                if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId))
                                {
                                    alliance.CurrentMetaPoints -= cost.MetaPointCost;
                                    EconUtils.takeMoney(Context.Player.IdentityId, cost.MoneyRequired);
                                    hangar.SlotsAmount = (int)cost.NewLevel;
                                    hangar.SlotUpgradeNum++;
                                    hangar.SaveHangar(alliance);
                                    AlliancePlugin.SaveAllianceData(alliance);
                                    ShipyardCommands.SendMessage("[Alliance Hangar]", "Upgrading slots. You were charged: " + String.Format("{0:n0}", cost.MoneyRequired), Color.LightBlue, (long)Context.Player.SteamUserId);
                                }
                            }
                            else
                            {
                                ShipyardCommands.SendMessage("[Alliance Hangar]", "You cant afford the upgrade price of: " + String.Format("{0:n0}", cost.MoneyRequired), Color.Red, (long)Context.Player.SteamUserId);
                            }
                        }
                        else
                        {
                            if (ShipyardCommands.ConsumeComponents(invents, cost.itemsRequired, Context.Player.SteamUserId))
                            {
                                alliance.CurrentMetaPoints -= cost.MetaPointCost;
                                hangar.SlotsAmount          = (int)cost.NewLevel;
                                hangar.SlotUpgradeNum++;
                                hangar.SaveHangar(alliance);
                                AlliancePlugin.SaveAllianceData(alliance);
                            }
                        }
                    }
                    else
                    {
                        Context.Respond("Error loading upgrade details.");
                        return;
                    }
                }
            }
        }