示例#1
0
 public void Init(int playerNumber, int controllerNum, Vector2 camPos, Vector2 camSize)
 {
     m_PlayerNum     = playerNumber;
     m_ControllerNum = controllerNum;
     m_Meshes        = GetComponentsInChildren <SkinnedMeshRenderer>(true);
     redDead         = GetComponentInChildren <RedDeadEffect>();
     m_FpsController = GetComponent <FPSController>();
     m_UI            = GetComponent <PlayerUI>();
     m_Cams          = GetComponentsInChildren <Camera>();
     m_FpsController.Init(m_ControllerNum);
     m_FpsController.enabled = true;
     CameraInit(camPos, camSize);
     m_GameEnd = false;
     m_UI.HealthUpdate(m_Health);
 }