示例#1
0
 void Start()
 {
     RuntimeUtils.EnforceLibraryOrder();
     if (Preload)
     {
         Lookup();
         eventDescription.loadSampleData();
         RuntimeManager.StudioSystem.update();
         FMOD.Studio.LOADING_STATE loadingState;
         eventDescription.getSampleLoadingState(out loadingState);
         while (loadingState == FMOD.Studio.LOADING_STATE.LOADING)
         {
             System.Threading.Thread.Sleep(1);
             eventDescription.getSampleLoadingState(out loadingState);
         }
     }
     HandleGameEvent(EmitterGameEvent.ObjectStart);
 }