public void InitiateLoadedSound(SoundResource soundResource) { float dummy = 0f; int dummyI = 0; float baseFrequency = 0; FMOD.Sound sound = (FMOD.Sound)soundResource.SoundGlue.InnerSoundObject; ERRCHECK(sound.set3DMinMaxDistance(minMaxDistance.X, minMaxDistance.Y)); ERRCHECK(sound.getDefaults(ref baseFrequency, ref dummy, ref dummy, ref dummyI)); ERRCHECK(sound.setDefaults(soundResource.PlaybackSpeed * baseFrequency, soundResource.Volume, 0f, (int)soundResource.Priority)); soundResource.BaseFrequency = baseFrequency; if (soundResource.SoundGroupEnum != SoundGroups.Default) { ERRCHECK(sound.setSoundGroup((FMOD.SoundGroup)SoundManager.Instance.GetSoundGroup(soundResource.SoundGroupEnum).SoundGroupGlue.InnerSoundGroupObject)); } }