private void OnFirePressed() { var character = GetCharacter(); var result = new FHitResult(); GetWorld().DebugDrawTraceTag = "drag&drop"; GetWorld().LineTraceSingleByChannel( result, character.GetCapsuleComponent().GetWorldLocation(), character.GetCapsuleComponent().GetWorldLocation() + GetControlRotation().Vector() * DragDropDistance, ECollisionChannel.ECC_Visibility, new FCollisionQueryParams(GetWorld().DebugDrawTraceTag, true, null), new FCollisionResponseParams(ECollisionResponse.ECR_Block) ); _pickUpObject = result.GetActor(); _dragDistance = result.Distance; if (_pickUpObject?.IsRootComponentMovable() == false) { _pickUpObject = null; } Ue.ScreenDebugMessage(result.GetActor()?.GetName()); }
private void OnFire() { var character = GetCharacter(); var result = new FHitResult(); GetWorld().DebugDrawTraceTag = "test"; GetWorld().LineTraceSingleByChannel( result, character.GetCapsuleComponent().GetWorldLocation(), character.GetCapsuleComponent().GetWorldLocation() + GetControlRotation().Vector() * 800, ECollisionChannel.ECC_Visibility, new FCollisionQueryParams("test", true, null), new FCollisionResponseParams(ECollisionResponse.ECR_Block) ); Ue.ScreenDebugMessage(result.GetActor()?.GetName(), 20); Ue.ScreenDebugMessage(character.GetCapsuleComponent().GetWorldLocation().ToString(), 5, System.Drawing.Color.Red); }