示例#1
0
 public override void OnLost(Character source, Weapon target)
 {
     target.lightDamage.RemoveModification(10);
 }
示例#2
0
 public override void OnGained(Character source, Weapon target)
 {
     target.lightDamage.AddModification(10);
 }
示例#3
0
 public virtual void OnLost(Weapon source, Character target)
 {
 }
示例#4
0
 public virtual void OnGained(Weapon source, Character target)
 {
 }
示例#5
0
 public virtual void OnLost(Character source, Weapon target)
 {
 }
示例#6
0
 public virtual void OnGained(Character source, Weapon target)
 {
 }