public EzGetRoomResult( GetRoomResult result ) { if (result.item != null) { Item = new EzRoom(result.item); } }
public EzDeleteRoomResult( DeleteRoomResult result ) { if (result.item != null) { Item = new EzRoom(result.item); } }
public EzCreateRoomResult( CreateRoomResult result ) { if (result.item != null) { Item = new EzRoom(result.item); } }
/// <summary> /// GS2-Realtime のルーム情報を取得 /// </summary> /// <param name="animator"></param> /// <returns></returns> private IEnumerator GetRoom( Animator animator ) { var request = Gs2Util.LoadGlobalGameObject <RealtimeRequest>("RealtimeRequest"); if (!string.IsNullOrEmpty(request.ipAddress)) { room = new EzRoom { Name = request.gatheringId, IpAddress = request.ipAddress, Port = request.port, EncryptionKey = request.encryptionKey, }; animator.SetTrigger(Trigger.GetRoomSucceed.ToString()); yield break; } while (true) { yield return(new WaitForSeconds(0.5f)); AsyncResult <EzGetRoomResult> result = null; yield return(controller.GetRoom( r => { result = r; } )); if (result.Error != null) { animator.SetTrigger(Trigger.GetRoomFailed.ToString()); yield break; } if (!string.IsNullOrEmpty(result.Result.Item.IpAddress)) { room = result.Result.Item; break; } } animator.SetTrigger(Trigger.GetRoomSucceed.ToString()); }