protected void Awake() { eyesClosedCounter = 0; _eyexHost = EyeXHost.GetInstance(); _dataProvider = _eyexHost.GetEyePositionDataProvider(); eyesOpenedQueue = new Queue <EyesOpened> (); }
protected void Awake() { Debug.Log("awake"); this.eyexHost = EyeXHost.GetInstance(); this.dataProvider = eyexHost.GetEyePositionDataProvider(); this.eyesOpenedQueue = new Queue <EyesOpened> (); }
void Awake() { eyexHost = EyeXHost.GetInstance(); gazePointDataProvider = eyexHost.GetGazePointDataProvider(GazePointDataMode.LightlyFiltered); eyePositionDataProvider = eyexHost.GetEyePositionDataProvider(); timeTillFirstDoorOpens = 0.0f; //9.0f; timeTillWallSoundStarts = 0.0f; //3.0f; timeTillWakeupSoundStarts = 0.0f; //2.0f; timeEyesAreClosed = 0.0f; blinkingLightCounter = 0.0f; wakeupSoundPlayed = false; openFirstDoorAnimationStarted = false; wallTriggerStarted = false; wallSoundPlayed = false; // load the blinking lights blinkingLights = new ArrayList(); blinkingLights.Add(GameObject.Find("Panel_Colored_01")); blinkingLights.Add(GameObject.Find("Panel_Colored_02")); blinkingLights.Add(GameObject.Find("Panel_Colored_03")); blinkingLights.Add(GameObject.Find("Panel_Colored_04")); blinkingLights.Add(GameObject.Find("Panel_Colored_05")); blinkingLights.Add(GameObject.Find("Panel_Colored_06")); blinkingLights.Add(GameObject.Find("Panel_Colored_07")); blinkingLights.Add(GameObject.Find("Panel_Colored_08")); blinkingLights.Add(GameObject.Find("Panel_Colored_09")); currentBlinkingLightRemoved = false; Debug.Log("Awake: " + this.ToString()); }
void Awake() { eyexHost = EyeXHost.GetInstance(); gazePointDataProvider = eyexHost.GetGazePointDataProvider(GazePointDataMode.LightlyFiltered); eyePositionDataProvider = eyexHost.GetEyePositionDataProvider(); timeTillWallSoundStarts = 0.0f; //3.0f; timeEyesAreClosed = 0.0f; blinkingLightCounter = 0.0f; wakeupSoundPlayed = false; openFirstDoorAnimationStarted = false; wallTriggerStarted = false; waitForEyeClose = false; // load the blinking lights blinkingLights = new ArrayList(); blinkingLights.Add(GameObject.Find("Panel_01")); blinkingLights.Add(GameObject.Find("Panel_02")); blinkingLights.Add(GameObject.Find("Panel_03")); blinkingLights.Add(GameObject.Find("Panel_04")); blinkingLights.Add(GameObject.Find("Panel_05")); blinkingLights.Add(GameObject.Find("Panel_06")); // set a deafult name for lastGazedWallLightName this.lastGazedWallLightName = ""; }
protected void Awake() { _eyexHost = EyeXHost.GetInstance(); _dataProvider = _eyexHost.GetEyePositionDataProvider(); }
public void Awake() { _eyeXHost = EyeXHost.GetInstance(); _dataProvider = _eyeXHost.GetEyePositionDataProvider(); _gazePointProvider = _eyeXHost.GetGazePointDataProvider(GazePointDataMode.LightlyFiltered); }