void ReleaseDesignerOutlets() { if (ArduinoPortsMenu != null) { ArduinoPortsMenu.Dispose(); ArduinoPortsMenu = null; } if (Exit != null) { Exit.Dispose(); Exit = null; } if (FiftyMinutes != null) { FiftyMinutes.Dispose(); FiftyMinutes = null; } if (FortyMinutes != null) { FortyMinutes.Dispose(); FortyMinutes = null; } if (SixtyMinutes != null) { SixtyMinutes.Dispose(); SixtyMinutes = null; } if (StatusMenu != null) { StatusMenu.Dispose(); StatusMenu = null; } if (Stop != null) { Stop.Dispose(); Stop = null; } if (TenMinutes != null) { TenMinutes.Dispose(); TenMinutes = null; } if (ThirtyMinutes != null) { ThirtyMinutes.Dispose(); ThirtyMinutes = null; } if (TwentyMinutes != null) { TwentyMinutes.Dispose(); TwentyMinutes = null; } if (Test != null) { Test.Dispose(); Test = null; } }