void ReleaseDesignerOutlets()
        {
            if (ArduinoPortsMenu != null)
            {
                ArduinoPortsMenu.Dispose();
                ArduinoPortsMenu = null;
            }

            if (Exit != null)
            {
                Exit.Dispose();
                Exit = null;
            }

            if (FiftyMinutes != null)
            {
                FiftyMinutes.Dispose();
                FiftyMinutes = null;
            }

            if (FortyMinutes != null)
            {
                FortyMinutes.Dispose();
                FortyMinutes = null;
            }

            if (SixtyMinutes != null)
            {
                SixtyMinutes.Dispose();
                SixtyMinutes = null;
            }

            if (StatusMenu != null)
            {
                StatusMenu.Dispose();
                StatusMenu = null;
            }

            if (Stop != null)
            {
                Stop.Dispose();
                Stop = null;
            }

            if (TenMinutes != null)
            {
                TenMinutes.Dispose();
                TenMinutes = null;
            }

            if (ThirtyMinutes != null)
            {
                ThirtyMinutes.Dispose();
                ThirtyMinutes = null;
            }

            if (TwentyMinutes != null)
            {
                TwentyMinutes.Dispose();
                TwentyMinutes = null;
            }

            if (Test != null)
            {
                Test.Dispose();
                Test = null;
            }
        }