void OnTriggerEnter(Collider other) { EventTriggerEnter triggerEvent = new EventTriggerEnter(); triggerEvent.self = this.collider; triggerEvent.other = other; EventMessenger.Instance.Raise(triggerEvent); }
private void OnTriggerEnter(Collider other) { EventTriggerEnter.Invoke(new ColliderSimple(other)); }