void OnTriggerEnter(Collider other)
    {
        EventTriggerEnter triggerEvent = new EventTriggerEnter();
        triggerEvent.self = this.collider;
        triggerEvent.other = other;

        EventMessenger.Instance.Raise(triggerEvent);
    }
 private void OnTriggerEnter(Collider other)
 {
     EventTriggerEnter.Invoke(new ColliderSimple(other));
 }