示例#1
0
 private void TriggerEvent(PlayerAttribute attribute)
 {
     if (m_eventSubscription != null)
     {
         m_eventSubscription.ExecuteEvent <IAttributeEventTarget>(null, (x, y) => x.OnAttributeChange(attribute));
     }
 }
 private void TriggerInputStart()
 {
     m_eventSubscription.ExecuteEvent <IChatInputEventTarget>(null, (x, y) => x.OnInputStart(singleton));
 }