//マップ移動開始
 public void changeMapStart(string mapName, Vector2 mapPos, CharaAnime.DIRECTION direction)
 {
     //イベントフラグ
     nowEventFlg  = true;
     nowEventType = EventObject.EventType.Move;
     //変更後設定
     changeMapName      = mapName;
     changeMapPos       = mapPos;
     changeMapDirection = direction;
     //フェードイン
     screenManager.changeColor(Color.black, 0.7f, "changeMap");
 }
 //イベント終了
 public void eventEnd()
 {
     nowEventFlg    = false;
     nowEventType   = EventObject.EventType.None;
     actionCoolTime = 0.3f;
 }
 //イベント開始
 public void eventStart(List <string> msg)
 {
     messageManager.messageList = msg;
     nowEventType = EventObject.EventType.Talk;
     messageManager.messageStart();
 }