//マップ移動開始 public void changeMapStart(string mapName, Vector2 mapPos, CharaAnime.DIRECTION direction) { //イベントフラグ nowEventFlg = true; nowEventType = EventObject.EventType.Move; //変更後設定 changeMapName = mapName; changeMapPos = mapPos; changeMapDirection = direction; //フェードイン screenManager.changeColor(Color.black, 0.7f, "changeMap"); }
//イベント終了 public void eventEnd() { nowEventFlg = false; nowEventType = EventObject.EventType.None; actionCoolTime = 0.3f; }
//イベント開始 public void eventStart(List <string> msg) { messageManager.messageList = msg; nowEventType = EventObject.EventType.Talk; messageManager.messageStart(); }