//Reset stats and inventory public void ResetStats() { EngineHealth = 500; currentSpeed = 0f; equipmentPanel.RemoveAll(); FrontBumperArmor.RemoveAllModifiersFromSource(FrontBumperArmor); RearBumperArmor.RemoveAllModifiersFromSource(RearBumperArmor); RightFlankArmor.RemoveAllModifiersFromSource(RightFlankArmor); LeftFlankArmor.RemoveAllModifiersFromSource(LeftFlankArmor); Maneuverability.RemoveAllModifiersFromSource(Maneuverability); MaximumSpeed.RemoveAllModifiersFromSource(MaximumSpeed); WheelArmor.RemoveAllModifiersFromSource(WheelArmor); TiresArmor.RemoveAllModifiersFromSource(TiresArmor); AccelerationSpeed.RemoveAllModifiersFromSource(AccelerationSpeed); DecelerationSpeed.RemoveAllModifiersFromSource(DecelerationSpeed); inventory.Clear(); }