示例#1
0
 /**
  *  Set the current item
  */
 public void SetCurrentItem(Equipment equipment)
 {
     if (!items.Contains(equipment))
     {
         return;
     }
     // Deactivate the previous active model
     if (currentItem != null)
     {
         currentItem.Deactivate();
     }
     // Activate the new active item's viewmodel / worldmodel
     currentItem = equipment;
     if (currentItem != null)
     {
         if (worldModelParent != null)
         {
             currentItem.ActivateWorldModel(worldModelParent);
         }
         if (viewModelCamera != null)
         {
             currentItem.ActivateViewModel(viewModelCamera);
         }
     }
 }
示例#2
0
 /**
  * 	Set the current item
  */
 public void SetCurrentItem(Equipment equipment)
 {
     if (!items.Contains(equipment))
         return;
     // Deactivate the previous active model
     if (currentItem != null)
         currentItem.Deactivate();
     // Activate the new active item's viewmodel / worldmodel
     currentItem = equipment;
     if (currentItem != null) {
         if (worldModelParent != null)
             currentItem.ActivateWorldModel(worldModelParent);
         if (viewModelCamera != null)
             currentItem.ActivateViewModel(viewModelCamera);
     }
 }