public static bool NE(this float a, float b) { return(e.IsNotEqual(a, b)); }
public static bool NE(this double a, double b) { return(e.IsNotEqual(a, b)); }
public static bool NE(this double a, double b, Epsilon e) { return e.IsNotEqual(a, b); }
public static bool GT(this double a, double b) { return(Epsilon.IsNotEqual(a, b) && (a > b)); }
public static bool LT(this double a, double b, Epsilon e) { return(e.IsNotEqual(a, b) && (a < b)); }
private static bool GT(this double a, double b, Epsilon e) { return(e.IsNotEqual(a, b) && (a > b)); }