示例#1
0
        public override void Initialize(ContentManager Content)
        {
            base.Initialize(Content);
            Array Directions = EnumTools.GetEnumValues(typeof(Direction));

            EyeTextures = new Texture2D[Directions.Length];
            foreach (Direction D in Directions)
            {
                if (D == Direction.Start)
                {
                    if (((int)D) > 0)
                    {
                        EyeTextures[(int)D] = EyeTextures[((int)D) - 1];
                    }
                }
                else
                {
                    EyeTextures[(int)D] = Content.Load <Texture2D>(Prefix + Path + "eyes" + D.ToString());
                }
            }
            DeadFaceTexture = Content.Load <Texture2D>(Prefix + Path + "deadface");
        }