示例#1
0
 protected StatBase(string name, EnumResetType resets) : this(name) {
     if ((resets & EnumResetType.SHOP) > 0)
     {
         _shouldResetOnNewLevel = true;
     }
     if ((resets & EnumResetType.GUILDMASTER) > 0)
     {
         _shouldResetOnNewGuildmaster = true;
     }
 }
示例#2
0
 public StatResetable(string name, EnumResetType resets) : base(name, resets)
 {
 }
示例#3
0
 public StatHighscore(string name, EnumResetType reset) : base(name, reset)
 {
 }