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C# (CSharp) Entities.setItem示例
编程语言:
C# (CSharp)
类/类型:
Entities
方法/功能:
setItem
hotexamples.com的示例:
1
C# (CSharp) Entities.setItem - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Entities.setItem
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Send(30)
AddRange(30)
Add(30)
AddAsync(30)
AddRangeAsync(20)
AddEntity(18)
ContainsFlag1(8)
SendToScreen(7)
AddObject(6)
AddEntities(6)
SendGuild(5)
Path(5)
AddOrUpdate(5)
IsWaiting(5)
RemoveFlag1(5)
BuildPath(5)
AddStatusEffect1(4)
Teleport(4)
AdicionarDetalhe(3)
TeleportDynamic(3)
CurrentRound(3)
Verify(3)
setHp(3)
HasWinner(3)
HasRequiredNumberOfPlayers(2)
LeaveDynamicMap(2)
ComputeTotalValue(2)
IsCurrentSpectator(2)
CreateStatsPacket(2)
MaxSpectatorsReached(2)
AddToOrderEntities(2)
IsFull(2)
IsCurrentPlayer(2)
GetTypedResponse(2)
Pullback(2)
AddToFIELDs(2)
IsCurrentCommander(2)
GetId(2)
getHp(2)
SendNobility(2)
AddToAUDITLOGs(2)
ToMerge(2)
setMp(2)
getOwner(2)
ToXML(2)
getMp(2)
AddEntityFromSync(2)
GetSectorBlocksFromSector(1)
UpdateStockLevels(1)
Winner(1)
常用方法
Send (30)
AddRange (30)
Add (30)
AddAsync (30)
AddRangeAsync (20)
AddEntity (18)
ContainsFlag1 (8)
SendToScreen (7)
AddObject (6)
AddEntities (6)
常用方法
SendGuild (5)
Path (5)
AddOrUpdate (5)
IsWaiting (5)
RemoveFlag1 (5)
BuildPath (5)
AddStatusEffect1 (4)
Teleport (4)
AdicionarDetalhe (3)
TeleportDynamic (3)
CurrentRound (3)
Verify (3)
setHp (3)
HasWinner (3)
HasRequiredNumberOfPlayers (2)
LeaveDynamicMap (2)
ComputeTotalValue (2)
IsCurrentSpectator (2)
CreateStatsPacket (2)
MaxSpectatorsReached (2)
常用方法
CurrentRound (3)
Verify (3)
setHp (3)
HasWinner (3)
HasRequiredNumberOfPlayers (2)
LeaveDynamicMap (2)
ComputeTotalValue (2)
IsCurrentSpectator (2)
CreateStatsPacket (2)
MaxSpectatorsReached (2)
AddToOrderEntities (2)
IsFull (2)
IsCurrentPlayer (2)
GetTypedResponse (2)
Pullback (2)
AddToFIELDs (2)
IsCurrentCommander (2)
GetId (2)
getHp (2)
SendNobility (2)
AddToAUDITLOGs (2)
ToMerge (2)
setMp (2)
getOwner (2)
ToXML (2)
getMp (2)
AddEntityFromSync (2)
GetSectorBlocksFromSector (1)
UpdateStockLevels (1)
Winner (1)
常用方法
AddToOrderEntities (2)
IsFull (2)
IsCurrentPlayer (2)
GetTypedResponse (2)
Pullback (2)
AddToFIELDs (2)
IsCurrentCommander (2)
GetId (2)
getHp (2)
SendNobility (2)
AddToAUDITLOGs (2)
ToMerge (2)
setMp (2)
getOwner (2)
ToXML (2)
getMp (2)
AddEntityFromSync (2)
GetSectorBlocksFromSector (1)
UpdateStockLevels (1)
Winner (1)
accuracyCheck (1)
HasRounds (1)
HashPassword (1)
setItem (1)
GroupedAnswers (1)
setSkill (1)
GetService (1)
UpdateStamina (1)
IsInRole (1)
TraversableLocationAtOffset (1)
NewLogEntity (1)
SendSubClasses2 (1)
SetDataLoader (1)
ParalyzeClient (1)
NumberOfPlayersNeededToStart (1)
Shorten (1)
NextCommander (1)
Skill (1)
RevertStockLevels (1)
LocationsAtDistance (1)
示例#1
0
显示文件
文件:
Item.cs
项目:
KingCrazy/Relentless
public void checkItem(Entities user){ user.setItem (); user.handleSelectedItem = this; }
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