public static UBigInt operator &(UBigInt u, UBigInt v)
 {
     return(new UBigInt(EngineObject.BitwiseAnd(u.Handle, v.Handle)));
 }
 public static UInt64 operator &(UInt64 u, UBigInt v)
 {
     return(EngineObject.BitwiseAnd(u, v.Handle));
 }
 public static UInt64 operator &(UBigInt u, UInt64 v)
 {
     return(EngineObject.BitwiseAnd(u.Handle, v));
 }
 public UBigInt BitwiseAnd(UBigInt v)
 {
     return(new UBigInt(EngineObject.BitwiseAnd(Handle, v.Handle)));
 }
 public UInt64 BitwiseAnd(UInt64 v)
 {
     return(EngineObject.BitwiseAnd(Handle, v));
 }
示例#6
0
 public static BigInt operator &(BigInt u, Int64 v)
 {
     return(new BigInt(EngineObject.BitwiseAnd(u.Handle, v)));
 }
示例#7
0
 public static BigInt operator &(Int64 u, BigInt v)
 {
     return(new BigInt(EngineObject.BitwiseAnd(u, v.Handle)));
 }
示例#8
0
 public BigInt BitwiseAnd(Int64 v)
 {
     return(new BigInt(EngineObject.BitwiseAnd(Handle, v)));
 }