示例#1
0
 /// <summary>
 /// Used to draw objects.
 /// </summary>
 /// <param name="gameTime">The GameTime to use for the draw.</param>
 protected override void Draw(GameTime gameTime)
 {
     GraphicsDevice.Clear(Color.Black);
     compManager.Render();
 }
示例#2
0
 public void Render(GameTime gameTime)
 {
     WorldObjects.Render(gameTime);
 }