示例#1
0
 // Use this for initialization
 void Start()
 {
     playerLocation = FindObjectOfType <PlayerMovementBehaviour>().transform;
     rb             = GetComponent <Rigidbody>();
     //startPos = transform.position;
     wb = GetComponent <EnemyWeaponBehaviour>();
 }
示例#2
0
 // Use this for initialization
 void Start () {
     playerLocation = FindObjectOfType<PlayerMovementBehaviour>().transform;
     rb = GetComponent<Rigidbody>();
     //startPos = transform.position;
     wb = GetComponent<EnemyWeaponBehaviour>();
 }