示例#1
0
    void Start()
    {
        particlePos            = GameObject.Find("BossParticleParent").transform;
        ani                    = GetComponent <Animator>();
        enemyParticleConScript = GetComponent <EnemyParticleCon>();

        bossPatternStorageToCheckLastOneState = BossPatternStorageToCheckLastOne.patternZero;
    }
示例#2
0
 private void Start()
 {
     enemyParticleConScript = GetComponent <EnemyParticleCon>();
 }