示例#1
0
 protected void Start()
 {
     healthyPoint        = maxHp;
     spriteRenderer      = GetComponent <SpriteRenderer>();
     originColor         = spriteRenderer.color;
     enemyDropItemConfig = GetComponent <EnemyDropItemConfig>();
     anim = GetComponent <Animator>();
 }
示例#2
0
 protected void Start()
 {
     anim                = GetComponent <Animator>();
     canGunHurt          = true;
     spriteRenderer      = GetComponent <SpriteRenderer>();
     originColor         = spriteRenderer.color;
     enemyDropItemConfig = GetComponent <EnemyDropItemConfig>();
 }