示例#1
0
    public override void Init(EnemyBulletBase bullet)
    {
        _bullet       = bullet as EnemyBulletMovable;
        _reboundCount = 0;
        _reboundPara  = 0;

        _left   = Global.GameLBBorderPos.x;
        _right  = Global.GameRTBorderPos.x;
        _bottom = Global.GameLBBorderPos.y;
        _top    = Global.GameRTBorderPos.y;
    }
示例#2
0
 public override void Clear()
 {
     _bullet = null;
 }