示例#1
0
    private void EndLevelObj()
    {
        EndObj.transform.SetParent(gameObject.transform);
        EndObj.transform.localPosition = new Vector3(1, 0, 329);

        ELS = EndObj.transform.GetChild(0).GetComponent <EndLevelScript>();
        ELS.NewLevel();
    }
示例#2
0
    // Start is called before the first frame update
    void Start()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        this.transform.eulerAngles = new Vector3(0, 0, 236.579f);
    }