// Use this for initialization
    void Start()
    {
        if (GameObject.Find("Player") != null)
        {
            playerController = GameObject.Find("Player").GetComponent <PlayerController> ();
        }

        if (!LastScene)
        {
            fader = GameObject.Find("Cover").GetComponent <SceneFader> ();
        }

        if (LastScene)
        {
            eFader = FindObjectOfType <EndFader> ();
        }


        if (textFile != null)
        {
            textLines = (textFile.text.Split('\n'));
        }

        if (endAtLine == 0)
        {
            endAtLine = textLines.Length - 1;
        }

        isTalking = true;
        useFader  = true;
    }
示例#2
0
    private void Awake()
    {
        if (instance != null)
        {
            Destroy(this);
            return;
        }

        instance = this;
    }