public Emoji(EmojiData emojiData) { Name = emojiData.Name; Image = emojiData.Image; Flavor = emojiData.Flavor; Category = emojiData.Category; }
public static async Task Initialize(ApplicationDbContext context, UserManager <ApplicationUser> userManager, RoleManager <ApplicationRole> roleManager) { //Re-create database if model changes context.Database.EnsureCreated(); if (context.Blogs.Any()) { return; // DB has been seeded } var user = await userManager.FindByNameAsync("*****@*****.**"); var blogs = new Blog[] { new Blog { BlogTitle = "First Blog", BlogImage = "1.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-01"), CreatedBy = user.Id }, new Blog { BlogTitle = "Second Blog", BlogImage = "2.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id }, new Blog { BlogTitle = "Third Blog", BlogImage = "3.png", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id }, new Blog { BlogTitle = "Fourth Blog", BlogImage = "4.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id }, new Blog { BlogTitle = "Fifth Blog", BlogImage = "5.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id }, new Blog { BlogTitle = "Sixth Blog", BlogImage = "6.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id }, new Blog { BlogTitle = "Seventh Blog", BlogImage = "7.jpg", BlogContent = "Blog content...", CreatedDate = DateTime.Parse("2018-04-02"), CreatedBy = user.Id } }; foreach (Blog b in blogs) { await context.Blogs.AddAsync(b); } await context.SaveChangesAsync(); var emojiCategories = new EmojiCategory[] { new EmojiCategory { Category = "Smileys & People" } }; foreach (EmojiCategory c in emojiCategories) { await context.EmojiCategories.AddAsync(c); } context.SaveChanges(); var emojis = new Emoji[] { new Emoji { EmojiCode = "😀", Description = "grinning face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😁", Description = "beaming face with smiling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😂", Description = "face with tears of joy", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤣", Description = "rolling on the floor laughing", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😃", Description = "grinning face with big eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😄", Description = "grinning face with smiling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😅", Description = "grinning face with sweat", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😆", Description = "grinning squinting face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😉", Description = "winking face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😊", Description = "smiling face with smiling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😋", Description = "face savoring food", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😎", Description = "smiling face with sunglasses", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😍", Description = "smiling face with heart-eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😘", Description = "face blowing a kiss", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥰", Description = "smiling face with 3 hearts", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😗", Description = "kissing face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😙", Description = "kissing face with smiling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😚", Description = "kissing face with closed eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "☺", Description = "smiling face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙂", Description = "slightly smiling face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤗", Description = "hugging face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤩", Description = "star-struck", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤔", Description = "thinking face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤨", Description = "face with raised eyebrow", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😐", Description = "neutral face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😑", Description = "expressionless face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😶", Description = "face without mouth", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙄", Description = "face with rolling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😏", Description = "smirking face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😣", Description = "persevering face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😥", Description = "sad but relieved face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😮", Description = "face with open mouth", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤐", Description = "zipper-mouth face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😯", Description = "hushed face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😪", Description = "sleepy face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😫", Description = "tired face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😴", Description = "sleeping face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😌", Description = "relieved face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😛", Description = "face with tongue", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😜", Description = "winking face with tongue", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😝", Description = "squinting face with tongue", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤤", Description = "drooling face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😒", Description = "unamused face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😓", Description = "downcast face with sweat", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😔", Description = "pensive face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😕", Description = "confused face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙃", Description = "upside-down face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤑", Description = "money-mouth face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😲", Description = "astonished face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "☹", Description = "frowning face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙁", Description = "slightly frowning face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😖", Description = "confounded face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😞", Description = "disappointed face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😟", Description = "worried face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😤", Description = "face with steam from nose", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😢", Description = "crying face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😭", Description = "loudly crying face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😦", Description = "frowning face with open mouth", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😧", Description = "anguished face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😨", Description = "fearful face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😩", Description = "weary face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤯", Description = "exploding head", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😬", Description = "grimacing face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😰", Description = "anxious face with sweat", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😱", Description = "face screaming in fear", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥵", Description = "hot face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥶", Description = "cold face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😳", Description = "flushed face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤪", Description = "zany face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😵", Description = "dizzy face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😡", Description = "pouting face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😠", Description = "angry face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤬", Description = "face with symbols on mouth", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😷", Description = "face with medical mask", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤒", Description = "face with thermometer", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤕", Description = "face with head-bandage", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤢", Description = "nauseated face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤮", Description = "face vomiting", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤧", Description = "sneezing face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😇", Description = "smiling face with halo", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤠", Description = "cowboy hat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥳", Description = "partying face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥴", Description = "woozy face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🥺", Description = "pleading face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤥", Description = "lying face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤫", Description = "shushing face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤭", Description = "face with hand over mouth", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🧐", Description = "face with monocle", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤓", Description = "nerd face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😈 ", Description = "smiling face with horns", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👿", Description = "angry face with horns", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤡", Description = "clown face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👹", Description = "ogre", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👺", Description = "goblin", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "💀", Description = "skull", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "☠", Description = "skull and crossbones", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👻", Description = "ghost", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👽", Description = "alien", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👾", Description = "alien monster", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🤖", Description = "robot face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "💩", Description = "pile of poo", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😺", Description = "grinning cat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😸", Description = "grinning cat face with smiling eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😹", Description = "cat face with tears of joy", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😻", Description = "smiling cat face with heart-eyes", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😼", Description = "cat face with wry smile", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😽", Description = "kissing cat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙀", Description = "weary cat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😿", Description = "crying cat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "😾", Description = "pouting cat face", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙈", Description = "see-no-evil monkey", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙉", Description = "hear-no-evil monkey", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🙊", Description = "speak-no-evil monkey", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👶", Description = "baby", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🧒", Description = "child", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👦", Description = "boy", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👧", Description = "girl", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🧑", Description = "adult", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨", Description = "man", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩", Description = "woman", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "🧓", Description = "older adult", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👴", Description = "old man", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👵", Description = "old woman", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨⚕️", Description = "man health worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩⚕️", Description = "woman health worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🎓", Description = "man student", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🎓", Description = "woman student", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🏫", Description = "man teacher", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🏫", Description = "woman teacher", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨⚖️", Description = "man judge", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩⚖️", Description = "woman judge", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🌾", Description = "man farmer", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🌾", Description = "woman farmer", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🍳", Description = "man cook", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🍳", Description = "woman cook", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🔧", Description = "man mechanic", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🔧", Description = "woman mechanic", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🏭", Description = "man factory worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🏭", Description = "woman factory worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨💼", Description = "man office worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩💼", Description = "woman office worker", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🔬", Description = "man scientist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🔬", Description = "woman scientist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨💻", Description = "man technologist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩💻", Description = "woman technologist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🎤", Description = "man singer", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🎤", Description = "woman singer", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨🎨", Description = "man artist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩🎨", Description = "woman artist", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👨✈️", Description = "man pilot", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID }, new Emoji { EmojiCode = "👩✈️", Description = "woman pilot", EmojiCategoryID = emojiCategories.Single(e => e.Category == "Smileys & People").EmojiCategoryID } }; foreach (Emoji e in emojis) { await context.Emojis.AddAsync(e); } await context.SaveChangesAsync(); }