public ActionResult Delete(int id) { ViewBag.ElectronicId = id; Electronic electronic = db.Electronics.FirstOrDefault(a => a.Id == id); return(View(electronic)); }
// Entity yükleme protected override void Load(DomainObject obj, DataRow row) { // Base mapper çağır veriyi yükle base.Load(obj, row); // Movies entity özelliklerini yükleme Electronic electronic = (Electronic)obj; }
public ActionResult CreateElectronic(CreateViewModel viewModel) { if (!ModelState.IsValid) { var createViewModel = new CreateViewModel() { CategoryClother = _context.CategoryClothers.ToList() }; ViewBag.Action = "Electronic"; return(View("~/Views/Shared/CreateViewModel.cshtml", createViewModel)); } var electronic = new Electronic() { Name = viewModel.Name, Description = viewModel.Description, Price = viewModel.Price, PriceReduce = viewModel.PriceReduce, Imageurl = viewModel.ImageUrl, CategoryElectronicId = viewModel.CategoryId }; _context.Electronics.Add(electronic); _context.SaveChanges(); return(RedirectToAction("Index")); }
public static async Task <Electronic> GetElectronicAsync(ApplicationDbContext _context, int ProductId) { Electronic electronic = await(from elect in _context.Electronics where elect.ProductId == ProductId select elect).SingleAsync(); return(electronic); }
public async Task <IActionResult> DeleteElectronic(int id) { Electronic elect = await ElectronicsDb.GetElectronicAsync(_context, id); _context.Entry(elect).State = EntityState.Deleted; await _context.SaveChangesAsync(); return(RedirectToAction("Index")); }
public async Task <IActionResult> Edit(Electronic elect) { if (ModelState.IsValid) { _context.Entry(elect).State = Microsoft.EntityFrameworkCore.EntityState.Modified; await _context.SaveChangesAsync(); } return(RedirectToAction("Index")); }
// GET: Elec_water/Create public ActionResult Create() { var roomModel = new Electronic(); roomModel.roomlist = from r in db.booking where r.status == "verified" select r; return(View(roomModel)); }
public ActionResult Delete(int id) { Electronic electronic = db.Electronics.Where(a => a.Id == id).FirstOrDefault(); if (electronic != null) { GetCart().RemoveLine(electronic); } return(RedirectToAction("Cart", "Cart")); }
public ActionResult Add(int id) { Electronic electronic = db.Electronics.Where(a => a.Id == id).FirstOrDefault(); if (electronic != null) { GetCart().AddItem(electronic, 1); } return(RedirectToAction("Catalog", "Catalog")); }
public async Task <IActionResult> Add(Electronic elect) { if (ModelState.IsValid) { elect.TimeCreated = System.DateTime.Now; await ElectronicsDb.AddElectronicAsync(_context, elect); return(RedirectToAction("Index")); } return(View()); }
public ActionResult Add(Electronic electronic, HttpPostedFileBase upload, int categoryId) { if (upload != null) { string path = "/Pictures/" + upload.FileName; upload.SaveAs(Server.MapPath(path)); electronic.ImagePath = path; electronic.Category = db.Categories.First(a => a.Id == categoryId); db.Electronics.Add(electronic); db.SaveChanges(); } return(RedirectToAction("Edit")); }
public ActionResult Create([Bind(Include = "Id,room_id,meter,date,month")] Electronic electronic) { try { db.Electronic.Add(electronic); db.SaveChanges(); return(RedirectToAction("Index")); } catch { return(View(electronic)); } }
private void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Fire")) { sp.enabled = false; transform.position = other.transform.position; rigidbody.gravityScale = 0; rigidbody.velocity = Vector2.zero; Possess _possess = other.GetComponent <Possess>(); if (_possess != null) { possess = _possess; possess.PossessObject(); transform.position = (Vector2)possess.eyePos.position + Vector2.down; } pg = other.GetComponent <Progress>(); if (pg != null) { pg.possessedPos = transform; pg.bPossess = true; transform.position = pg.startPos.position; eyeSP.enabled = false; } Electronic et = other.GetComponent <Electronic>(); if (et != null) { et.MoveElec(gameObject, eyeSP, sp); } } if (other.CompareTag("Danger")) { DiePlayer(); } if (other.CompareTag("Finish")) { if (stage <= 2) { //암전 코드 SceneManager.LoadScene("Stage" + (stage + 1)); } if (stage >= 3) { StartCoroutine(EndingEnding()); } } }
public Electronic CreateElectronic(ElectronicModel electronicData) { var electronics = new Electronic() { Id = Guid.Empty, Name = electronicData.Name, Price = electronicData.Price, Description = electronicData.Description }; _electronicDbContext.Electronics.Add(electronics); _electronicDbContext.SaveChanges(); return(electronics); }
public ActionResult Editor(int id) { ViewBag.ElectronicId = id; Electronic electronic = db.Electronics.FirstOrDefault(a => a.Id == id); List <CategoryModel> categoryModels = db.Categories.ToList().Select(c => new CategoryModel { Id = c.Id, Name = c.Name }).ToList(); ElecCategViewModel elecCategViewModel = new ElecCategViewModel() { Electronic = electronic, Categories = categoryModels }; return(View(elecCategViewModel)); }
static void Main(string[] args) { Snack doritos = new Snack("Doritos", 1.25m); Snack mtDew = new Snack("Mt. Dew", 2.00m); Snack goldfish = new Snack("Goldfish", .50m); Electronic iPhone = new Electronic("iPhone", 900.99m); VendingMachine vm = new VendingMachine(); vm.AddItem(doritos); vm.AddItem(mtDew); vm.AddItem(goldfish, 0); vm.AddItem(iPhone); System.Console.WriteLine(); }
public ActionResult Editor(Electronic electronic, HttpPostedFileBase upload, int categoryId) { Electronic electronicOld = db.Electronics.FirstOrDefault(a => a.Id == electronic.Id); electronicOld.Name = electronic.Name; electronicOld.Maker = electronic.Maker; if (upload != null) { string path = "/Pictures/" + upload.FileName; upload.SaveAs(Server.MapPath(path)); electronicOld.ImagePath = path; } electronicOld.Price = electronic.Price; electronicOld.ReleaseYear = electronic.ReleaseYear; electronicOld.Category = db.Categories.First(a => a.Id == categoryId); db.SaveChanges(); return(RedirectToAction("Edit")); }
public void AddItem(Electronic electronic, int quantity) { CartLine line = lineCollection .Where(g => g.Electronic.Id == electronic.Id) .FirstOrDefault(); if (line == null) { lineCollection.Add(new CartLine { Electronic = electronic, Quantity = quantity }); } else { line.Quantity += quantity; } }
static void Main(string[] args) { Console.Clear(); Machine myMachine = new Machine("Felix's Nourishment Bot"); Food snickers = new Food(1f, 10, "Snickers", "Chocolate Bar", "04/2022"); Food kitkat = new Food(1f, 9, "KitKat", "Chocolate Bar", "04/2025"); Drink aqua = new Drink(1.75f, 10, "Aquafina", "beverage", "02/3000"); Drink coke = new Drink(1.25f, 10, "Coke can", "beverage", "02/2022"); Electronic earbuds = new Electronic("Earbuds", 20f, 5, "SONY", "Music Accesory"); Electronic usb = new Electronic("USB Flash Drive", 10f, 8, "EMTEC", "Storage Device"); myMachine.Inventory.Add("A1", snickers); myMachine.Inventory.Add("A2", kitkat); myMachine.Inventory.Add("A3", aqua); myMachine.Inventory.Add("A4", coke); myMachine.Inventory.Add("B1", earbuds); myMachine.Inventory.Add("B2", usb); //Print Available Items Console.WriteLine("Available Items:"); foreach (var pair in myMachine.Inventory) { System.Console.WriteLine($"{pair.Key}, {pair.Value.Brand}, {pair.Value.Price}, {pair.Value.Quantity}"); } Console.WriteLine("What would you like to buy? Enter Item code"); string selection = Console.ReadLine(); //Take item location foreach (var pair in myMachine.Inventory) { if (selection == pair.Key) { pair.Value.Quantity = pair.Value.Quantity - 1; System.Console.WriteLine("Yum!" + $"{pair.Value.Brand}"); } } foreach (var pair in myMachine.Inventory) { System.Console.WriteLine($"{pair.Key}, {pair.Value.Brand}, {pair.Value.Price}, {pair.Value.Quantity}"); } }
void CheckForWires() { for (int x = -1; x <= 1; x++) { for (int y = -1; y <= 1; y++) { Vector3Int pos = new Vector3Int(x, y, 0); Vector3Int localPos = (Vector3Int.FloorToInt(transform.position) + pos) - GameManager.manager.tileManager.worldOrigin; if (pos.magnitude <= 1 && pos.magnitude > 0) { SaveableObject electronicObj = GameManager.manager.tileManager.utilityObjects[localPos.x, localPos.y]; if (electronicObj != null) { if (electronicObj.GetComponent <Electronic>() != null) { Electronic electronic = (Electronic)electronicObj; Debug.Log(electronic.GetType()); if (!input.Contains(electronic)) { //If the object is a wire, it will check it's connections to update other wires and/or add this wire to the list if (electronic.GetType() == typeof(Wire) && electronic.generator != null) { Debug.DrawRay(transform.position, pos, Color.blue, 1); ((Wire)electronic).CheckConnections(); continue; } } } } } } } }
public ActionResult Info(int id) { Electronic electronic = db.Electronics.Include(a => a.Category).First(a => a.Id == id); return(View(electronic)); }
void CheckObject(SaveableObject electronicObj, Vector3Int pos) { //If the object is a generator and we have none, use the object Generator gen = electronicObj.GetComponent <Generator>(); if (gen != null) { if (!input.Contains(gen)) { input.Add(gen); } SetGenerator(gen); Debug.DrawRay(transform.position, pos, Color.green, 1); } else { Electronic electronic = (Electronic)electronicObj; //If the object is a wire, it will check it's connections to update other wires and/or add this wire to the list if (electronic.GetComponent <Wire>() != null && electronic.generator != null && electronic.generator != generator) //|| electronic.GetComponent<Wire>() != null && electronic.generator != null && electronic.generatorDistance <= generatorDistance) { ((Wire)electronic).CheckConnections(); Debug.DrawRay(transform.position, pos, Color.blue, 1); return; } if (generator == null || input.Contains(electronic)) { return; } //if the object has no generator and isn't already connected to our generator, if (electronic.generator == null || electronic.generator != generator) { electronic.input.Add(this); //Set the objects breaker to ours if (breaker != null) { electronic.SetBreaker(breaker); } //Set the objects distance electronic.generatorDistance = generatorDistance + 1; electronic.SetGenerator(generator); //Make sure the objects current is consistant if (on) { electronic.Enable(); } else { electronic.Disable(); } if (!output.Contains(electronic)) { output.Add(electronic); } Debug.DrawRay(transform.position, pos, Color.green, 1); } //This is to reconnect chains if (electronic.GetComponent <Wire>() != null) { ((Wire)electronic).CheckConnections(); } } }
public void RemoveLine(Electronic electronic) { lineCollection.RemoveAll(l => l.Electronic.Id == electronic.Id); }
public static async Task <Electronic> AddElectronicAsync(ApplicationDbContext _context, Electronic electronic) { _context.Electronics.Add(electronic); await _context.SaveChangesAsync(); return(electronic); }
public async Task <IActionResult> Delete(int id) { Electronic elect = await ElectronicsDb.GetElectronicAsync(_context, id); return(View(elect)); }
private void Awake() { parent = transform.parent.GetComponent <Electronic>(); }