static Viewport3DEx CreateViewport() { var viewport = new Viewport3DEx { }; viewport.Children.Add(new ModelVisual3D { Content = new AmbientLight(Colors.White) }); return viewport; }
public TunnelPanel3D() { // Create the viewport that hosts the child elements. _viewport = CreateViewport(); this.Loaded += OnLoaded; this.MouseDown += new MouseButtonEventHandler(TunnelPanel3D_MouseDown); //SetCameraZStartStopValues(); //PosistionCamera(); //BuildScene(); }