private void Start() { electricalDevice = GetComponent <ElectricalDevice>(); audioManager = GameObject.Find("AudioManager").GetComponent <AudioManager>(); spriteRenderer = GetComponent <SpriteRenderer>(); tool = GetComponent <Tool>(); tool.toolType = ToolType.Gun; }
public IActionResult Post([FromBody] ElectricalDeviceCreateModel electricalDeviceCreateModel) { if (electricalDeviceCreateModel == null) { return(BadRequest()); } var electricalDevice = new ElectricalDevice(); electricalDevice = mapper.Map <ElectricalDeviceCreateModel, ElectricalDevice>(electricalDeviceCreateModel); this.electricalDeviceService.Add(electricalDevice); return(CreatedAtAction("Post", new { id = electricalDevice.Id }, electricalDevice)); }
private string getDeviceName(ElectricalDevice dev) { return(dev.Name); }
private void CommandLineExecute(string commandLineText) { var sb = new StringBuilder(); var commandString = commandLineText; var commandArgs = commandString.Split(' ', '\t').ToList <string>(); var command = commandArgs[0]; var cmdCnt = commandArgs.Count; switch (command) { case "device": #region ElectricalDevice case if (cmdCnt == 1) { sb.Append("Invalid command."); } else { var arg1 = commandArgs[1]; switch (arg1) { case "add": if (cmdCnt != 4) { sb.Append("Invalid amount of arguments."); } else { var deviceName = commandArgs[2]; var newDevice = env.CreateDevice(deviceName); var newDevicePower = Int32.Parse(commandArgs[3]); newDevice.PowerConsumption = newDevicePower; if (newDevice == null) { sb.Append("A device with this name already exists."); } else { sb.Append("New Device \"" + newDevice.Name + "\" successfully created."); } } break; case "remove": if (cmdCnt != 3) { sb.Append("Invalid amount of arguments."); } else { var deviceName = commandArgs[2]; if (env.FindDeviceByName(deviceName) == null) { sb.Append("No such device exists."); } else { env.RemoveDevice(env.FindDeviceByName(deviceName)); sb.Append("Device \"" + deviceName + "\" has been deleted."); } } break; case "connect": if (cmdCnt != 4) { sb.Append("Invalid amount of arguments."); } else { var dev1Name = commandArgs[2]; var dev2Name = commandArgs[3]; if (env.FindDeviceByName(dev1Name) == null || env.FindDeviceByName(dev1Name) == null) { sb.Append("One or both of the devices doesn't exist."); } else { var dev1 = env.FindDeviceByName(dev1Name); var dev2 = env.FindDeviceByName(dev2Name); if (dev1 == null) { sb.Append("First device does not exist."); } else if (dev2 == null) { sb.Append("Second device does not exist."); } else { env.ConnectDevices(dev1, dev2); sb.Append("Devices \"" + dev1Name + "\" and \"" + dev2Name + "\" are now connected."); } } } break; case "disconnect": if (cmdCnt != 4) { sb.Append("Invalid amount of arguments."); } else { var dev1Name = commandArgs[2]; var dev2Name = commandArgs[3]; if (env.FindDeviceByName(dev1Name) == null || env.FindDeviceByName(dev2Name) == null) { sb.Append("One or both of the devices doesn't exist."); } else { env.DisconnectDevices(env.FindDeviceByName(dev1Name), env.FindDeviceByName(dev2Name)); sb.Append("Devices \"" + dev1Name + "\" and \"" + dev2Name + "\" are now disconnected."); } } break; default: sb.Append("Invalid command."); break; } } #endregion break; case "switch": #region ElectricalSwitch case if (cmdCnt == 1) { sb.Append("Invalid command."); } else { var arg1 = commandArgs[1]; switch (arg1) { case "add": if (cmdCnt != 3) { sb.Append("Invalid amount of arguments."); } else { var switchName = commandArgs[2]; var newSwitch = env.CreateSwitch(switchName); if (newSwitch == null) { sb.Append("A switch with this name already exists."); } else { sb.Append("New Device \"" + newSwitch.Name + "\" successfully created."); } } break; case "remove": if (cmdCnt != 3) { sb.Append("Invalid amount of arguments."); } else { var switchName = commandArgs[2]; if (env.FindSwitchByName(switchName) == null) { sb.Append("No such device exists."); } else { var sw = env.FindSwitchByName(switchName); env.RemoveSwitch(sw); sb.Append("Device \"" + sw.Name + "\" has been deleted."); } } break; case "connect": if (cmdCnt != 5) { sb.Append("Invalid arguments."); } else { var sw = env.FindSwitchByName(commandArgs[2]); var dev1 = env.FindDeviceByName(commandArgs[3]); var dev2 = env.FindDeviceByName(commandArgs[4]); if (sw == null) { sb.Append("Switch does not exist."); } else if (dev1 == null) { sb.Append("First device does not exist."); } else if (dev2 == null) { sb.Append("Second device does not exist."); } else { env.ConnectDevices(sw.FirstContact, dev1); env.ConnectDevices(sw.SecondContact, dev2); sb.Append("Switch " + sw.Name + " is now connected to " + dev1.Name + " and " + dev2.Name + "."); } } break; case "disconnect": if (cmdCnt != 4) { sb.Append("Invalid arguments."); } else { var sw = env.FindSwitchByName(commandArgs[2]); var dev = env.FindDeviceByName(commandArgs[3]); if (sw == null) { sb.Append("Switch does not exist."); } else if (dev == null) { sb.Append("Device does not exist."); } else { var swContact = new ElectricalDevice(); if (dev.ConnectedDevices.Contains(sw.FirstContact)) { swContact = sw.FirstContact; env.DisconnectDevices(swContact, dev); sb.Append("Switch " + sw.Name + " was disconnected from " + dev.Name + "."); } else if (dev.ConnectedDevices.Contains(sw.SecondContact)) { swContact = sw.SecondContact; env.DisconnectDevices(swContact, dev); sb.Append("Switch " + sw.Name + " was disconnected from " + dev.Name + "."); } else { sb.Append("Switch " + sw.Name + " and device " + dev.Name + " are not connected."); } } } break; case "state": if (cmdCnt != 4) { sb.Append("Invalid arguments."); } else { var sw = env.FindSwitchByName(commandArgs[2]); var stateArg = commandArgs[3]; if (sw == null) { sb.Append("Switch does not exist."); } else { if (stateArg == "on") { sw.SwitchState = true; sb.Append("Switch " + sw.Name + " is now set to ON."); } else if (stateArg == "off") { sw.SwitchState = false; sb.Append("Switch " + sw.Name + " is now set to OFF."); } else { sb.Append("Invalid arguments."); } } } break; default: sb.Append("Invalid command."); break; } } #endregion break; case "relay": case "add": #region ElectricalRelay case if (cmdCnt == 1) { sb.Append("Invalid command."); } else { var arg1 = commandArgs[1]; switch (arg1) { case "add": if (cmdCnt != 5) { sb.Append("Invalid amount of arguments."); } else { var relayName = commandArgs[2]; var newRelay = env.CreateRelay(relayName); var newRelayCoilPower = Int32.Parse(commandArgs[3]); var newRelayNormallyClosed = bool.Parse(commandArgs[4]); newRelay.Coil.PowerConsumption = newRelayCoilPower; newRelay.NormallyClosed = newRelayNormallyClosed; if (newRelay == null) { sb.Append("A relay with this name already exists."); } else { sb.Append("New relay \"" + newRelay.Name + "\" successfully created."); } } break; case "remove": if (cmdCnt != 3) { sb.Append("Invalid amount of arguments."); } else { var relayName = commandArgs[2]; if (env.FindSwitchByName(relayName) == null) { sb.Append("No such switch exists."); } else { var relay = (ElectricalRelaySPST)env.FindSwitchByName(relayName); env.RemoveRelay(relay); sb.Append("Relay \"" + relay.Name + "\" has been deleted."); } } break; case "connect": if (cmdCnt != 6) { sb.Append("Invalid arguments."); } else { var relay = (ElectricalRelaySPST)env.FindSwitchByName(commandArgs[2]); var dev1 = env.FindDeviceByName(commandArgs[3]); var dev2 = env.FindDeviceByName(commandArgs[4]); var devc = env.FindDeviceByName(commandArgs[5]); if (relay == null) { sb.Append("Switch does not exist."); } else if (dev1 == null) { sb.Append("First device does not exist."); } else if (dev2 == null) { sb.Append("Second device does not exist."); } else if (devc == null) { sb.Append("Coil-connected device does not exist."); } else { env.ConnectDevices(relay.FirstContact, dev1); env.ConnectDevices(relay.SecondContact, dev2); env.ConnectDevices(relay.Coil, devc); sb.Append("Switch " + relay.Name + " is now connecting " + dev1.Name + " and " + dev2.Name + ", with its coil connected to " + devc.Name + "."); } } break; case "disconnect": if (cmdCnt != 4) { sb.Append("Invalid arguments."); } else { var sw = (ElectricalRelaySPST)env.FindSwitchByName(commandArgs[2]); var dev = env.FindDeviceByName(commandArgs[3]); if (sw == null) { sb.Append("Switch does not exist."); } else if (dev == null) { sb.Append("Device does not exist."); } else { var swContact = new ElectricalDevice(); if (dev.ConnectedDevices.Contains(sw.FirstContact)) { swContact = sw.FirstContact; env.DisconnectDevices(swContact, dev); sb.Append(sw.FirstContact.Name + " was disconnected from " + dev.Name + "."); } else if (dev.ConnectedDevices.Contains(sw.SecondContact)) { swContact = sw.SecondContact; env.DisconnectDevices(swContact, dev); sb.Append(sw.SecondContact.Name + " was disconnected from " + dev.Name + "."); } else if (dev.ConnectedDevices.Contains(sw.Coil)) { swContact = sw.Coil; env.DisconnectDevices(swContact, dev); sb.Append(sw.Coil.Name + " was disconnected from " + dev.Name + "."); } else { sb.Append("Switch " + sw.Name + " and device " + dev.Name + " are not connected."); } } } break; default: sb.Append("Invalid command."); break; } } #endregion break; default: #region Help Message ConsoleWriteLine("Available Commands:\n"); ConsoleWriteLine("device add <deviceName> <powerConsumption>"); ConsoleWriteLine("device remove <deviceName>"); ConsoleWriteLine("device connect <device1Name> <device2Name>"); ConsoleWriteLine("device disconnect <device1Name> <device2Name>"); ConsoleWriteLine("switch add <switchName>"); ConsoleWriteLine("switch remove <switchName>"); ConsoleWriteLine("switch connect <switchName> <device1Name> <device2Name>"); ConsoleWriteLine("switch disconnect <switchName> <deviceName>"); ConsoleWriteLine("switch state <switchName> <\"on\"/\"off\">"); ConsoleWriteLine("relay add <relayName> <coilPower> <normallyClose[true/false]>"); ConsoleWriteLine("relay remove <relayName>"); ConsoleWriteLine("relay connect <relayName> <device1Name> <device2Name>"); ConsoleWriteLine("relay disconnect <switchName> <deviceName>"); ConsoleWriteLine("\nA valid script is text file containing the above commands in separate lines."); #endregion break; } ConsoleWrite(sb.ToString() + Environment.NewLine); }
public void HardDelete(ElectricalDevice electricalDevice) { this.electricalDeviceRepository.HardDelete(electricalDevice); this.electricalDeviceRepository.SaveChanges(); }
public void Update(ElectricalDevice electricalDevice) { this.electricalDeviceRepository.Update(electricalDevice); this.electricalDeviceRepository.SaveChanges(); }
public void Add(ElectricalDevice electricalDevice) { this.electricalDeviceRepository.Add(electricalDevice); this.electricalDeviceRepository.SaveChanges(); }