示例#1
0
文件: Ghost.cs 项目: HaniL-Kim/Dummy
 //
 private void Start()
 {
     playerTF    = GameManager.instance.dummy.transform;
     elecShooter = GameManager.instance.elecShooter
                   .GetComponent <ElecShooterController>();
     //
     Outline(true);
 }
示例#2
0
 //
 private void Start()
 {
     player = GameManager.instance.dummy.transform;
     ec     = GameManager.instance.elecShooter;
     //
     //ec = GameObject.FindGameObjectWithTag("ElecShooter")
     //    .GetComponent<ElecShooterController>();
     e_Up   = ec.Up.transform;
     e_Down = ec.Down.transform;
 }