/// <summary> /// Static constructor. /// </summary> static SceneNodeDefinition() { memberScanner = new FilteredMemberScanner(); memberScanner.ProcessFields = false; EditableAttributeFilter filter = new EditableAttributeFilter(); memberScanner.Filter = filter; }
/// <summary> /// Static constructor. /// </summary> static EntityDefinition() { memberScanner = new FilteredMemberScanner(); memberScanner.ProcessFields = false; EditableAttributeFilter filter = new EditableAttributeFilter(); filter.TerminatingType = typeof(MovableObjectDefinition); memberScanner.Filter = filter; }