示例#1
0
 public override void Update(GameTime time)
 {
     base.Update(time);
     ecoGrid.Update(time);
     overlay.timeSinceSwitch = Math.Min(overlay.timeSinceSwitch + time.ElapsedGameTime.TotalSeconds * 5, 1.1D);
     if (shouldTurnUpdate && !ecoGrid.ContainsWalkingUnits)
     {
         shouldTurnUpdate = false;
         TurnUpdate(time);
     }
 }