virtual public void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType turnType) { }
virtual public void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType turnType, Vector3 pos) { }
public override void SetTurnToPos(AIBrain ai, ET.TurnToType _turnToType) { turnToType = _turnToType; }
public override void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType _turnToType) { SetTurnToPos(ai, _turnToType); StartTurning(ai); }
public override void SetTurnToPos(AIBrain ai, ET.TurnToType _turnToType, Vector3 pos) { turnToPosition = pos; turnToType = _turnToType; }