virtual public void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType turnType)
 {
 }
 virtual public void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType turnType, Vector3 pos)
 {
 }
 public override void SetTurnToPos(AIBrain ai, ET.TurnToType _turnToType)
 {
     turnToType = _turnToType;
 }
 public override void SetTurnToPosNStartTurn(AIBrain ai, ET.TurnToType _turnToType)
 {
     SetTurnToPos(ai, _turnToType);
     StartTurning(ai);
 }
 public override void SetTurnToPos(AIBrain ai, ET.TurnToType _turnToType, Vector3 pos)
 {
     turnToPosition = pos;
     turnToType     = _turnToType;
 }